Files
Fonepay-Unity/Packages/com.voidbotz.fonepayunity/Runtime/Models/Websocket/WebsocketMessage.cs
Savya Bikram Shah 906ebbcac9 Fixes and sample
2026-05-07 15:59:29 +05:45

15 lines
352 B
C#

using System;
using UnityEngine;
namespace Darkmatter.Fonepay
{
[Serializable]
public struct WebsocketMessage<T>
{
public string merchantId;
public string deviceId;
public string transactionStatus;
private T _status;
public T Status => _status ??= JsonUtility.FromJson<T>(transactionStatus);
}
}