using UnityEngine; namespace Darkmatter.Fonepay { /// /// Transient ScriptableObject containing baked secrets for player builds. /// Created by FonepayBuildSecretsInjector before build, deleted after build completes. /// Never commit this asset — added to .gitignore by the settings window. /// public class FonepayBakedSecrets : ScriptableObject { public string password; public string secretKey; } }