savya #1
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@@ -1,12 +0,0 @@
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using System;
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using UnityEngine;
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|
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namespace Darkmatter.Core.Contracts.Services.Inputs
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||||
{
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public interface IInputReader
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{
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Vector2 TouchPosition { get; }
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event Action OnTouchStart;
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event Action OnTouchEnd;
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}
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}
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@@ -1,15 +0,0 @@
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using System;
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using Darkmatter.Core.Contracts.Features.Paper;
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using UnityEngine;
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namespace Darkmatter.Features.PaperRig
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||||
{
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[Serializable]
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||||
public class PaperRig : IPaperRig
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{
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[SerializeField] private Camera artCamera;
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[SerializeField] private RectTransform displayRect;
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public Camera ArtCamera => artCamera;
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public RectTransform DisplayRect => displayRect;
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}
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}
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fileFormatVersion: 2
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guid: fd7db17694325451c8441d824b221199
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@@ -1,18 +0,0 @@
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{
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"name": "Features.PaperRig",
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"rootNamespace": "Darkmatter.Features.PaperRig",
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"references": [
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"GUID:6a0a834eb41764f12ba55c3fb04a40cb",
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"GUID:b0214a6008ed146ff8f122a6a9c2f6cc",
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"GUID:c1c03c0e5b2f4412b9f2be1c20d6a9b1"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"noEngineReferences": false
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}
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fileFormatVersion: 2
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guid: 0156c96d959344bfbf0c1212ea68d473
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timeCreated: 1779859615
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@@ -1,45 +0,0 @@
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using Darkmatter.Core.Contracts.Features.Paper;
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using Darkmatter.Core.Contracts.Services.Camera;
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using UnityEngine;
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using CameraType = Darkmatter.Core.Enums.Services.Camera.CameraType;
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namespace Darkmatter.Features.PaperRig.Darkmatter.Code.Features.PaperRig.Input
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{
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public class ArtInputBridge : IArtInputBridge
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{
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private readonly IPaperRig _paperRig;
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private ICameraService _cameraService;
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public ArtInputBridge(IPaperRig paperRig, ICameraService cameraService)
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{
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_paperRig = paperRig;
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_cameraService = cameraService;
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}
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public bool TryScreenToArtWorld(Vector2 screenPos, out Vector2 artWorldPos)
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{
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var rectT = _paperRig.DisplayRect;
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var uiCamera = _cameraService.GetCamera(CameraType.UICamera);
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if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(
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rectT, screenPos, uiCamera, out var local))
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{
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artWorldPos = default;
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return false;
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}
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var rect = rectT.rect;
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var uv = new Vector2(
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(local.x - rect.xMin) / rect.width,
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(local.y - rect.yMin) / rect.height);
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if (uv.x < 0 || uv.x > 1 || uv.y < 0 || uv.y > 1)
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{
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artWorldPos = default;
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return false;
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}
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artWorldPos = _paperRig.ArtCamera.ViewportToWorldPoint(uv);
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return true;
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}
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}
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}
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@@ -1,3 +0,0 @@
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fileFormatVersion: 2
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guid: 0337c48e57934443887873de8e382d4e
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timeCreated: 1779859625
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@@ -1,8 +0,0 @@
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fileFormatVersion: 2
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@@ -1,20 +0,0 @@
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using Darkmatter.Core.Contracts.Features.Paper;
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using Darkmatter.Features.PaperRig.Darkmatter.Code.Features.PaperRig.Input;
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using Darkmatter.Libs.Installers;
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using UnityEngine;
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using VContainer;
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using VContainer.Unity;
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namespace Darkmatter.Features.PaperRig
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{
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public class PaperRigServiceModule : MonoBehaviour, IServiceModule
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{
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[SerializeField] private PaperRig paperRig;
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public void Register(IContainerBuilder builder)
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{
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builder.RegisterComponent<IPaperRig>(paperRig);
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builder.Register<IArtInputBridge, ArtInputBridge>(Lifetime.Singleton);
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}
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}
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}
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@@ -1,2 +0,0 @@
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fileFormatVersion: 2
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@@ -1,19 +0,0 @@
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using Darkmatter.Core.Contracts.Services.Inputs;
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using Darkmatter.Libs.Installers;
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using Darkmatter.Services.Inputs.Readers;
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using UnityEngine;
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using VContainer;
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using VContainer.Unity;
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namespace Darkmatter.Services.Inputs
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{
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public class InputServiceModule : MonoBehaviour, IServiceModule
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{
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[SerializeField] private InputReaderSO inputReaderSO;
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public void Register(IContainerBuilder builder)
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{
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builder.RegisterComponent<IInputReader>(inputReaderSO);
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}
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}
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}
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@@ -1,2 +0,0 @@
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fileFormatVersion: 2
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@@ -1,47 +0,0 @@
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using System;
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using Darkmatter.Core.Contracts.Services.Inputs;
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using UnityEngine;
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using UnityEngine.InputSystem;
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namespace Darkmatter.Services.Inputs.Readers
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||||
{
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[CreateAssetMenu(menuName = "Darkmatter/Inputs/New Input Reader")]
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public class InputReaderSO : ScriptableObject, IInputReader, GameInputs.IPlayerActions
|
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{
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public Vector2 TouchPosition { get; private set; }
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public event Action OnTouchStart;
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public event Action OnTouchEnd;
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|
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private GameInputs _gameInputActions;
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private void OnEnable()
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{
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_gameInputActions = new GameInputs();
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_gameInputActions.Player.SetCallbacks(this);
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_gameInputActions.Enable();
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}
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public void OnTouchPosition(InputAction.CallbackContext context)
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{
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TouchPosition = context.ReadValue<Vector2>();
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}
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|
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public void OnTouched(InputAction.CallbackContext context)
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{
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if(context.started)
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OnTouchStart?.Invoke();
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else if(context.canceled)
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OnTouchEnd?.Invoke();
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}
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|
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private void OnDisable()
|
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{
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if (_gameInputActions != null)
|
||||
{
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_gameInputActions.Disable();
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_gameInputActions.Dispose();
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_gameInputActions = null;
|
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}
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}
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}
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}
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m_Name:
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paperRig:
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@@ -654,7 +526,7 @@ Canvas:
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m_Camera: {fileID: 0}
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@@ -662,7 +534,7 @@ Canvas:
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@@ -680,8 +552,7 @@ RectTransform:
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- {fileID: 2081960987}
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@@ -689,84 +560,11 @@ RectTransform:
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 2081960987}
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- component: {fileID: 2081960989}
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- component: {fileID: 2081960988}
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m_Layer: 5
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m_Name: ArtCanvas
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2081960986}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 2069155641}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &2081960988
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2081960986}
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
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m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.RawImage
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2081960986}
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--- !u!1660057539 &9223372036854775807
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Reference in New Issue
Block a user