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11 Commits

Author SHA1 Message Date
378b00096a Merge pull request 'work_branch' (#13) from work_branch into main
Reviewed-on: #13
2026-05-29 10:40:47 +02:00
Mausham
6d9b096e8e added anim 2026-05-29 14:24:03 +05:45
Mausham
919169157e added some features in artbook 2026-05-29 12:47:21 +05:45
96e69c3d1a Merge pull request 'work_branch' (#12) from work_branch into main
Reviewed-on: #12
2026-05-29 06:52:37 +02:00
Mausham
a51a73efdd fixess 2026-05-29 10:37:07 +05:45
Mausham
3914adaa84 Merge remote-tracking branch 'origin/main' into work_branch
# Conflicts:
#	Assets/Darkmatter/Code/Features/ColorbookFlow/Features.Colorbook.asmdef
#	Assets/Darkmatter/Code/Features/ColorbookFlow/System/ColorbookFlowController.cs
2026-05-29 10:35:04 +05:45
Mausham
4e8f2ae7ad fixes 2026-05-29 10:31:14 +05:45
bdac5b485f Merge pull request 'Game flow and coloring done' (#11) from savya into main
Reviewed-on: #11
2026-05-29 06:45:39 +02:00
Mausham
9899a8b549 code added for Artbook 2026-05-28 18:48:08 +05:45
Mausham
820f614415 some additional fixes 2026-05-28 18:32:14 +05:45
92aa1d2751 Merge pull request 'Refactored and Animaiton for HOlder' (#10) from savya into main
Reviewed-on: #10
2026-05-28 14:02:15 +02:00
127 changed files with 61445 additions and 4187 deletions

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@@ -11,6 +11,4 @@ public interface IDrawingCatalogController
event Action ListChanged; event Action ListChanged;
UniTask InitializeAsync(CancellationToken ct); UniTask InitializeAsync(CancellationToken ct);
void OnTemplateSelected(string id); void OnTemplateSelected(string id);
void PublishBackBtnClickedSignal();
void PublishOpenArtBookSignal();
} }

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@@ -0,0 +1,6 @@
using UnityEngine;
namespace Darkmatter.Core
{
public record struct OpenColorBookSignal;
}

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@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 73bddc8d591de2a438044c2a9ee180be

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@@ -2,6 +2,6 @@ using UnityEngine;
namespace Darkmatter.Core namespace Darkmatter.Core
{ {
public record struct BackBtnClickedSignal; public record struct ReturnToMainMenuSignal;
} }

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@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5d8eacd004e3e0649b6ff4a6b58c952c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
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@@ -0,0 +1,21 @@
{
"name": "Features.Artbook",
"rootNamespace": "Darkmatter.Features.Artbook",
"references": [
"GUID:6a0a834eb41764f12ba55c3fb04a40cb",
"GUID:b0214a6008ed146ff8f122a6a9c2f6cc",
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"GUID:b4c9f7fbf1e144933a1797dc208ece5f",
"GUID:f51ebe6a0ceec4240a699833d6309b23",
"GUID:6055be8ebefd69e48b49212b09b47b2f"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

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@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: dd1597db9436d6f4da32f1391b905651
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
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@@ -0,0 +1,8 @@
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folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
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@@ -0,0 +1,17 @@
using Darkmatter.Libs.Installers;
using UnityEngine;
using VContainer;
using VContainer.Unity;
namespace Darkmatter.Features.Artbook
{
public class ArtBookFeatureModule : MonoBehaviour, IModule
{
[SerializeField] private ArtbookView artbookView;
public void Register(IContainerBuilder builder)
{
if (artbookView != null) builder.RegisterEntryPoint<ArtbookPresenter>().WithParameter(artbookView);
}
}
}

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@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: e42bea53c6fa23c45a7c85e9b025bed7

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@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4a13b92fe0335e04c8de0c5cbc54f6fb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
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@@ -0,0 +1,7 @@
using System;
using UnityEngine;
namespace Darkmatter.Features.Artbook
{
public record struct ArtbookEntry(string Id, string Name, Texture2D Thumbnail, DateTime UpdatedUtc);
}

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@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 6821df5d7eb2fe345aeeebd1290d84b3

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@@ -0,0 +1,201 @@
using System;
using System.Collections.Generic;
using System.Threading;
using Cysharp.Threading.Tasks;
using Darkmatter.Core;
using Darkmatter.Core.Contracts.Features.DrawingCatalog;
using Darkmatter.Core.Contracts.Features.Progression;
using Darkmatter.Core.Contracts.Services.Gallery;
using Darkmatter.Core.Data.Signals.Features.Drawing;
using Darkmatter.Libs.Observer;
using UnityEngine;
using VContainer.Unity;
namespace Darkmatter.Features.Artbook
{
public class ArtbookPresenter : IStartable, IDisposable
{
private const int EntriesPerSpread = 2;
private readonly ArtbookView _view;
private readonly IEventBus _eventBus;
private readonly IProgressionSystem _progression;
private readonly IDrawingTemplateCatalog _catalog;
private readonly IGalleryService _gallery;
private readonly List<ArtbookEntry> _entries = new();
private readonly List<Sprite> _ownedSprites = new();
private readonly List<Texture2D> _ownedTextures = new();
private CancellationTokenSource _cts;
private IDisposable _openSubscription;
private int _currentSpread;
public ArtbookPresenter(
ArtbookView view,
IEventBus eventBus,
IProgressionSystem progression,
IDrawingTemplateCatalog catalog,
IGalleryService gallery)
{
_view = view;
_eventBus = eventBus;
_progression = progression;
_catalog = catalog;
_gallery = gallery;
}
public void Start()
{
_view.OnBackButtonClicked += HandleBackButtonClicked;
_view.OnColorbookButtonClicked += HandleColorbookButtonClicked;
_view.OnPrevSpreadClicked += HandlePrevSpreadClicked;
_view.OnNextSpreadClicked += HandleNextSpreadClicked;
_view.OnLeftSaveClicked += HandleLeftSaveClicked;
_view.OnRightSaveClicked += HandleRightSaveClicked;
_view.OnLeftEditClicked += HandleLeftEditClicked;
_view.OnRightEditClicked += HandleRightEditClicked;
_openSubscription = _eventBus.Subscribe<OpenArtBookSignal>(HandleOpenArtbookEvent);
}
private void HandleOpenArtbookEvent(OpenArtBookSignal signal)
{
_view.Show();
_cts?.Cancel();
_cts?.Dispose();
_cts = new CancellationTokenSource();
LoadAndShowAsync(_cts.Token).Forget();
}
private async UniTaskVoid LoadAndShowAsync(CancellationToken ct)
{
ClearOwnedAssets();
_entries.Clear();
_currentSpread = 0;
await _catalog.FetchAsync();
if (ct.IsCancellationRequested) return;
foreach (var id in _catalog.AllTemplateIds)
{
if (ct.IsCancellationRequested) return;
var progress = _progression.GetProgress(id);
if (progress is not { hasThumbnail: true }) continue;
var texture = await _progression.GetCachedThumbnailAsync(id);
if (ct.IsCancellationRequested) return;
if (texture == null) continue;
var template = await _catalog.LoadAsync(id);
if (ct.IsCancellationRequested) return;
_ownedTextures.Add(texture);
_entries.Add(new ArtbookEntry(id, template.DisplayName, texture, progress.Value.UpdatedUtc));
}
_entries.Sort((a, b) => b.UpdatedUtc.CompareTo(a.UpdatedUtc));
RenderSpread();
}
private void HandlePrevSpreadClicked()
{
if (_currentSpread <= 0) return;
_currentSpread--;
RenderSpread();
}
private void HandleNextSpreadClicked()
{
if (_currentSpread >= TotalSpreads - 1) return;
_currentSpread++;
RenderSpread();
}
private int TotalSpreads => Mathf.Max(1, Mathf.CeilToInt(_entries.Count / (float)EntriesPerSpread));
private void RenderSpread()
{
_view.SetSpread(GetLeftEntry(), SpriteFor(GetLeftEntry()), GetRightEntry(), SpriteFor(GetRightEntry()));
_view.SetNavigation(_currentSpread > 0, _currentSpread < TotalSpreads - 1);
}
private ArtbookEntry? GetLeftEntry()
{
var idx = _currentSpread * EntriesPerSpread;
return idx < _entries.Count ? _entries[idx] : null;
}
private ArtbookEntry? GetRightEntry()
{
var idx = _currentSpread * EntriesPerSpread + 1;
return idx < _entries.Count ? _entries[idx] : null;
}
private Sprite SpriteFor(ArtbookEntry? entry)
{
if (!entry.HasValue) return null;
var tex = entry.Value.Thumbnail;
if (tex == null) return null;
var sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f), 100f);
_ownedSprites.Add(sprite);
return sprite;
}
private void HandleLeftSaveClicked() => SaveToGalleryAsync(GetLeftEntry()).Forget();
private void HandleRightSaveClicked() => SaveToGalleryAsync(GetRightEntry()).Forget();
private async UniTaskVoid SaveToGalleryAsync(ArtbookEntry? entry)
{
if (!entry.HasValue || entry.Value.Thumbnail == null) return;
var ct = _cts?.Token ?? CancellationToken.None;
await _gallery.SaveImageAsync(entry.Value.Thumbnail, entry.Value.Id, ct);
}
private void HandleLeftEditClicked() => OpenForEdit(GetLeftEntry());
private void HandleRightEditClicked() => OpenForEdit(GetRightEntry());
private void OpenForEdit(ArtbookEntry? entry)
{
if (!entry.HasValue) return;
_eventBus.Publish(new DrawingSelectedSignal(entry.Value.Id));
_view.Hide();
}
private void HandleBackButtonClicked()
{
_eventBus.Publish(new OpenColorBookSignal());
_view.Hide();
}
private void HandleColorbookButtonClicked()
{
_eventBus.Publish(new OpenColorBookSignal());
_view.Hide();
}
private void ClearOwnedAssets()
{
foreach (var s in _ownedSprites) UnityEngine.Object.Destroy(s);
foreach (var t in _ownedTextures) UnityEngine.Object.Destroy(t);
_ownedSprites.Clear();
_ownedTextures.Clear();
}
public void Dispose()
{
_view.OnBackButtonClicked -= HandleBackButtonClicked;
_view.OnColorbookButtonClicked -= HandleColorbookButtonClicked;
_view.OnPrevSpreadClicked -= HandlePrevSpreadClicked;
_view.OnNextSpreadClicked -= HandleNextSpreadClicked;
_view.OnLeftSaveClicked -= HandleLeftSaveClicked;
_view.OnRightSaveClicked -= HandleRightSaveClicked;
_view.OnLeftEditClicked -= HandleLeftEditClicked;
_view.OnRightEditClicked -= HandleRightEditClicked;
_openSubscription?.Dispose();
_cts?.Cancel();
_cts?.Dispose();
ClearOwnedAssets();
}
}
}

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@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: ce45172769c70e044a56095bc9da281a

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@@ -0,0 +1,92 @@
using System;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Darkmatter.Features.Artbook
{
public class ArtbookView : MonoBehaviour
{
[SerializeField] private Button backBtn;
[SerializeField] private Button colorbookBtn;
[Header("Pages")]
[SerializeField] private Image leftPageImage;
[SerializeField] private Image rightPageImage;
[SerializeField] private TMP_Text leftPageNameText;
[SerializeField] private TMP_Text rightPageNameText;
[Header("Page Actions")]
[SerializeField] private Button leftSaveBtn;
[SerializeField] private Button rightSaveBtn;
[SerializeField] private Button leftEditBtn;
[SerializeField] private Button rightEditBtn;
[Header("Navigation")]
[SerializeField] private Button leftArrowBtn;
[SerializeField] private Button rightArrowBtn;
public event Action OnBackButtonClicked;
public event Action OnColorbookButtonClicked;
public event Action OnPrevSpreadClicked;
public event Action OnNextSpreadClicked;
public event Action OnLeftSaveClicked;
public event Action OnRightSaveClicked;
public event Action OnLeftEditClicked;
public event Action OnRightEditClicked;
void Start()
{
backBtn.onClick.AddListener(() => OnBackButtonClicked?.Invoke());
colorbookBtn.onClick.AddListener(() => OnColorbookButtonClicked?.Invoke());
leftArrowBtn.onClick.AddListener(() => OnPrevSpreadClicked?.Invoke());
rightArrowBtn.onClick.AddListener(() => OnNextSpreadClicked?.Invoke());
leftSaveBtn.onClick.AddListener(() => OnLeftSaveClicked?.Invoke());
rightSaveBtn.onClick.AddListener(() => OnRightSaveClicked?.Invoke());
leftEditBtn.onClick.AddListener(() => OnLeftEditClicked?.Invoke());
rightEditBtn.onClick.AddListener(() => OnRightEditClicked?.Invoke());
}
public void Show()
{
gameObject.SetActive(true);
}
public void Hide()
{
gameObject.SetActive(false);
}
public void SetSpread(ArtbookEntry? left, Sprite leftSprite, ArtbookEntry? right, Sprite rightSprite)
{
ApplyPage(leftPageImage, leftPageNameText, leftSaveBtn, leftEditBtn, left, leftSprite);
ApplyPage(rightPageImage, rightPageNameText, rightSaveBtn, rightEditBtn, right, rightSprite);
}
public void SetNavigation(bool canPrev, bool canNext)
{
leftArrowBtn.interactable = canPrev;
rightArrowBtn.interactable = canNext;
}
private static void ApplyPage(Image image, TMP_Text nameText, Button saveBtn, Button editBtn,
ArtbookEntry? entry, Sprite sprite)
{
var hasEntry = entry.HasValue;
saveBtn.interactable = hasEntry;
editBtn.interactable = hasEntry;
if (!hasEntry)
{
image.enabled = false;
image.sprite = null;
nameText.text = string.Empty;
return;
}
image.sprite = sprite;
image.enabled = sprite != null;
nameText.text = entry.Value.Name;
}
}
}

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@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: d635629f252db53479e66347a37c4f0b

View File

@@ -1,6 +1,8 @@
using System; using System;
using System.Threading; using System.Threading;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks; using Cysharp.Threading.Tasks;
using Darkmatter.Core;
using Darkmatter.Core.Contracts.Features.DrawingCatalog; using Darkmatter.Core.Contracts.Features.DrawingCatalog;
using Darkmatter.Core.Contracts.Features.Loading; using Darkmatter.Core.Contracts.Features.Loading;
using Darkmatter.Core.Contracts.Features.Progression; using Darkmatter.Core.Contracts.Features.Progression;
@@ -21,6 +23,7 @@ public class ColorbookFlowController : IAsyncStartable, IDisposable
private readonly IEventBus _bus; private readonly IEventBus _bus;
private IDisposable _selectedSub; private IDisposable _selectedSub;
private IDisposable _returnToMainMenuSubscription;
public ColorbookFlowController( public ColorbookFlowController(
IDrawingCatalogController drawingCatalog, IDrawingCatalogController drawingCatalog,
@@ -38,12 +41,28 @@ public class ColorbookFlowController : IAsyncStartable, IDisposable
public async UniTask StartAsync(CancellationToken cancellation = new CancellationToken()) public async UniTask StartAsync(CancellationToken cancellation = new CancellationToken())
{ {
_returnToMainMenuSubscription = _bus.Subscribe<ReturnToMainMenuSignal>(OnReturnToMainMenu);
_loadingScreen.SetProgress(1f); _loadingScreen.SetProgress(1f);
await _drawingCatalog.InitializeAsync(cancellation); await _drawingCatalog.InitializeAsync(cancellation);
_selectedSub = _bus.Subscribe<DrawingSelectedSignal>(OnDrawingSelected); _selectedSub = _bus.Subscribe<DrawingSelectedSignal>(OnDrawingSelected);
_loadingScreen.Hide(); _loadingScreen.Hide();
} }
private void OnReturnToMainMenu(ReturnToMainMenuSignal signal)
{
LoadMainMenuSceneAsync().Forget(UnityEngine.Debug.LogException);
}
private async UniTask LoadMainMenuSceneAsync(CancellationToken ct = default)
{
_loadingScreen.Show();
var progress = new Progress<float>(p => _loadingScreen.SetProgress(p * 0.5f));
await _scenes.LoadSceneAsync(nameof(GameScene.MainMenu), progress, ct);
var mappedProgress = new Progress<float>(p => _loadingScreen.SetProgress(0.5f + p * 0.25f));
await _scenes.UnloadSceneAsync(nameof(GameScene.Colorbook), mappedProgress, ct);
}
private void OnDrawingSelected(DrawingSelectedSignal signal) private void OnDrawingSelected(DrawingSelectedSignal signal)
{ {
HandleSelectionAsync(signal.TemplateId).Forget(); HandleSelectionAsync(signal.TemplateId).Forget();
@@ -58,5 +77,6 @@ public class ColorbookFlowController : IAsyncStartable, IDisposable
public void Dispose() public void Dispose()
{ {
_selectedSub?.Dispose(); _selectedSub?.Dispose();
_returnToMainMenuSubscription?.Dispose();
} }
} }

View File

@@ -41,14 +41,6 @@ public sealed class DrawingCatalogController : IDrawingCatalogController
{ {
_bus.Publish(new DrawingSelectedSignal(id)); _bus.Publish(new DrawingSelectedSignal(id));
} }
public void PublishBackBtnClickedSignal()
{
_bus.Publish(new BackBtnClickedSignal());
}
public void PublishOpenArtBookSignal()
{
_bus.Publish(new OpenArtBookSignal());
}
private void Refresh() private void Refresh()
{ {

View File

@@ -2,43 +2,82 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading; using System.Threading;
using Cysharp.Threading.Tasks; using Cysharp.Threading.Tasks;
using Darkmatter.Core;
using Darkmatter.Core.Contracts.Features.DrawingCatalog; using Darkmatter.Core.Contracts.Features.DrawingCatalog;
using Darkmatter.Libs.Observer;
using VContainer.Unity; using VContainer.Unity;
using UnityEngine;
namespace Darkmatter.Features.DrawingCatalog namespace Darkmatter.Features.DrawingCatalog
{ {
public class DrawingCatalogPresenter : IStartable, IDisposable public class DrawingCatalogPresenter : IStartable, IDisposable
{ {
private int _currentPage = 0;
private int _totalPages = 1;
private const int ItemPerPage = 8; //2 rows x 4 columns
private readonly DrawingCatalogView _view; private readonly DrawingCatalogView _view;
private readonly IDrawingCatalogController _controller; private readonly IDrawingCatalogController _controller;
private readonly IDrawingTemplateCatalog _catalog; private readonly IDrawingTemplateCatalog _catalog;
private readonly IEventBus _eventBus;
private readonly CancellationTokenSource _cts = new(); private readonly CancellationTokenSource _cts = new();
private IDisposable _openSubscription;
public DrawingCatalogPresenter(DrawingCatalogView view, IDrawingCatalogController controller, public DrawingCatalogPresenter(DrawingCatalogView view, IDrawingCatalogController controller,
IDrawingTemplateCatalog catalog) IDrawingTemplateCatalog catalog, IEventBus eventBus)
{ {
_view = view; _view = view;
_controller = controller; _controller = controller;
_catalog = catalog; _catalog = catalog;
_eventBus = eventBus;
} }
public void Start() public void Start()
{ {
_view.OnItemClicked += OnItemClicked; _view.OnItemClicked += OnItemClicked;
_view.OnBackClicked += OnBackBtnClicked; _view.OnBackClicked += OnBackBtnClicked;
_view.OnArtBookClicked += OnArtBookBtnClicked; _view.OnArtBookClicked += OnArtBookBtnClicked;
_view.OnLeftPageClicked += OnLeftPageBtnClicked;
_view.OnRightPageClicked += OnRightPageBtnClicked;
_controller.ListChanged += OnListChanged; _controller.ListChanged += OnListChanged;
_openSubscription = _eventBus.Subscribe<OpenColorBookSignal>(HandleOpenColorBookSignal);
}
private void HandleOpenColorBookSignal(OpenColorBookSignal signal)
{
_view.Show();
}
private void OnRightPageBtnClicked()
{
if (_currentPage < _totalPages - 1)
{
_currentPage++;
_view.SetPagination(_currentPage, _totalPages);
}
}
private void OnLeftPageBtnClicked()
{
if (_currentPage > 0)
{
_currentPage--;
_view.SetPagination(_currentPage, _totalPages);
}
} }
private void OnArtBookBtnClicked() private void OnArtBookBtnClicked()
{ {
_controller.PublishOpenArtBookSignal(); _eventBus.Publish(new OpenArtBookSignal());
_view.Hide();
} }
private void OnBackBtnClicked() private void OnBackBtnClicked()
{ {
_controller.PublishBackBtnClickedSignal(); _eventBus.Publish(new ReturnToMainMenuSignal());
Debug.Log("Back button clicked in Drawing Catalog");
} }
private void OnItemClicked(string id) => private void OnItemClicked(string id) =>
@@ -51,6 +90,10 @@ namespace Darkmatter.Features.DrawingCatalog
{ {
var ids = _controller.VisibleIds; var ids = _controller.VisibleIds;
var vms = new List<CatalogItemVM>(ids.Count); var vms = new List<CatalogItemVM>(ids.Count);
_totalPages = (int)Math.Ceiling(ids.Count / (float)ItemPerPage);
_currentPage = 0;
foreach (var id in ids) foreach (var id in ids)
{ {
if (ct.IsCancellationRequested) return; if (ct.IsCancellationRequested) return;
@@ -59,13 +102,21 @@ namespace Darkmatter.Features.DrawingCatalog
} }
if (ct.IsCancellationRequested) return; if (ct.IsCancellationRequested) return;
_view.ResetScrollPosition();
_view.SetItems(vms); _view.SetItems(vms);
_view.SetPagination(_currentPage, _totalPages);
} }
public void Dispose() public void Dispose()
{ {
_view.OnItemClicked -= OnItemClicked; _view.OnItemClicked -= OnItemClicked;
_controller.ListChanged -= OnListChanged; _controller.ListChanged -= OnListChanged;
_view.OnBackClicked -= OnBackBtnClicked;
_view.OnArtBookClicked -= OnArtBookBtnClicked;
_view.OnLeftPageClicked -= OnLeftPageBtnClicked;
_view.OnRightPageClicked -= OnRightPageBtnClicked;
_openSubscription?.Dispose();
_cts.Cancel(); _cts.Cancel();
_cts.Dispose(); _cts.Dispose();
} }

View File

@@ -12,19 +12,38 @@ namespace Darkmatter.Features.DrawingCatalog
[SerializeField] private RectTransform content; [SerializeField] private RectTransform content;
[SerializeField] private DrawingCatalogButton buttonPrefab; [SerializeField] private DrawingCatalogButton buttonPrefab;
[Header("Buttons")] [Header("Header Buttons")]
[SerializeField] private Button backButton; [SerializeField] private Button backButton;
[SerializeField] private Button artBookButton; [SerializeField] private Button artBookButton;
[Header("Scroll Pagination")]
[SerializeField] private ScrollRect scrollRect;
[SerializeField] private Button leftPageButton;
[SerializeField] private Button rightPageButton;
private readonly List<DrawingCatalogButton> _buttons = new(); private readonly List<DrawingCatalogButton> _buttons = new();
public event Action<string> OnItemClicked; public event Action<string> OnItemClicked;
public event Action OnBackClicked; public event Action OnBackClicked;
public event Action OnArtBookClicked; public event Action OnArtBookClicked;
public event Action OnLeftPageClicked;
public event Action OnRightPageClicked;
private Coroutine _sliderCoroutine;
public void Start() public void Start()
{ {
backButton.onClick.AddListener(() => OnBackClicked?.Invoke()); backButton.onClick.AddListener(() => OnBackClicked?.Invoke());
artBookButton.onClick.AddListener(() => OnArtBookClicked?.Invoke()); artBookButton.onClick.AddListener(() => OnArtBookClicked?.Invoke());
leftPageButton.onClick.AddListener(() => OnLeftPageClicked?.Invoke());
rightPageButton.onClick.AddListener(() => OnRightPageClicked?.Invoke());
}
public void Show()
{
gameObject.SetActive(true);
}
public void Hide()
{
gameObject.SetActive(false);
} }
public void SetItems(IReadOnlyList<CatalogItemVM> items) public void SetItems(IReadOnlyList<CatalogItemVM> items)
@@ -44,6 +63,45 @@ namespace Darkmatter.Features.DrawingCatalog
_buttons.RemoveAt(_buttons.Count - 1); _buttons.RemoveAt(_buttons.Count - 1);
Destroy(last.gameObject); Destroy(last.gameObject);
} }
LayoutRebuilder.ForceRebuildLayoutImmediate(content);
}
public void SetPagination(int currentPage, int totalPages)
{
leftPageButton.interactable = currentPage > 0;
rightPageButton.interactable = currentPage < totalPages - 1;
if (totalPages <= 1) return;
float pageWidth = scrollRect.viewport.rect.width;
float maxScroll = content.rect.width - pageWidth;
if (maxScroll <= 0f) return;
float targetPosition = Mathf.Clamp01(currentPage * pageWidth / maxScroll);
if (_sliderCoroutine != null)
StopCoroutine(_sliderCoroutine);
_sliderCoroutine = StartCoroutine(SmoothScrollTo(targetPosition));
}
private System.Collections.IEnumerator SmoothScrollTo(float targetPosition)
{
const float duration = 0.3f;
float elapsed = 0f;
float startPosition = scrollRect.horizontalNormalizedPosition;
while (elapsed < duration)
{
elapsed += Time.deltaTime;
scrollRect.horizontalNormalizedPosition = Mathf.Lerp(startPosition, targetPosition, elapsed / duration);
yield return null;
}
scrollRect.horizontalNormalizedPosition = targetPosition;
}
public void ResetScrollPosition()
{
scrollRect.horizontalNormalizedPosition = 0f;
} }
} }
} }

View File

@@ -28,6 +28,8 @@ namespace Darkmatter.Features.MainMenuFlow.Flow
public UniTask StartAsync(CancellationToken cancellation = new CancellationToken()) public UniTask StartAsync(CancellationToken cancellation = new CancellationToken())
{ {
_playBtnClickedSubscription = _eventBus.Subscribe<PlayBtnClickedSignal>(OnPlayBtnClicked); _playBtnClickedSubscription = _eventBus.Subscribe<PlayBtnClickedSignal>(OnPlayBtnClicked);
_loadingScreen.SetProgress(1f);
_loadingScreen.Hide();
return UniTask.CompletedTask; return UniTask.CompletedTask;
} }

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@@ -67,7 +67,7 @@ TextureImporter:
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