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4 Commits
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b77976039a
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b77976039a | ||
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f6f5474366 | ||
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3abf19b5bb | ||
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f6d672995e |
BIN
Assets/.DS_Store
vendored
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Assets/.DS_Store
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Assets/Darkmatter/.DS_Store
vendored
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Assets/Darkmatter/.DS_Store
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@@ -14,6 +14,7 @@ namespace Darkmatter.Core.Contracts.Features.DrawingCatalog
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GameObject DrawingPrefab { get; }
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GameObject DrawingPrefab { get; }
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GameObject ColoringPrefab { get; }
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GameObject ColoringPrefab { get; }
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GameObject CompletionAnimationPrefab { get; }
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GameObject CompletionAnimationPrefab { get; }
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AudioClip CompletionSound { get; }
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IReadOnlyList<ShapeSO> Pieces { get; }
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IReadOnlyList<ShapeSO> Pieces { get; }
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IReadOnlyList<ColorRegionDTO> Regions { get; }
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IReadOnlyList<ColorRegionDTO> Regions { get; }
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string ColorPaletteId { get; }
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string ColorPaletteId { get; }
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@@ -18,6 +18,7 @@ namespace Darkmatter.Core.Data.Static.Features.DrawingTemplate
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[SerializeField] private GameObject drawingPrefab;
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[SerializeField] private GameObject drawingPrefab;
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[SerializeField] private GameObject coloringPrefab;
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[SerializeField] private GameObject coloringPrefab;
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[SerializeField] private GameObject completionAnimationPrefab;
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[SerializeField] private GameObject completionAnimationPrefab;
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[SerializeField] private AudioClip completionSound;
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[SerializeField] private List<ShapeSO> pieces = new();
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[SerializeField] private List<ShapeSO> pieces = new();
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[SerializeField] private List<RegionAuthoring> regions = new();
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[SerializeField] private List<RegionAuthoring> regions = new();
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[SerializeField] private string colorPaletteId = "defaultPalette";
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[SerializeField] private string colorPaletteId = "defaultPalette";
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@@ -33,6 +34,7 @@ namespace Darkmatter.Core.Data.Static.Features.DrawingTemplate
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public GameObject DrawingPrefab => drawingPrefab;
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public GameObject DrawingPrefab => drawingPrefab;
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public GameObject ColoringPrefab => coloringPrefab;
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public GameObject ColoringPrefab => coloringPrefab;
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public GameObject CompletionAnimationPrefab => completionAnimationPrefab;
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public GameObject CompletionAnimationPrefab => completionAnimationPrefab;
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public AudioClip CompletionSound => completionSound;
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public IReadOnlyList<ShapeSO> Pieces => pieces;
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public IReadOnlyList<ShapeSO> Pieces => pieces;
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public IReadOnlyList<ColorRegionDTO> Regions => Array.Empty<ColorRegionDTO>();
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public IReadOnlyList<ColorRegionDTO> Regions => Array.Empty<ColorRegionDTO>();
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public string ColorPaletteId => colorPaletteId;
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public string ColorPaletteId => colorPaletteId;
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@@ -41,7 +43,7 @@ namespace Darkmatter.Core.Data.Static.Features.DrawingTemplate
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#if UNITY_EDITOR
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#if UNITY_EDITOR
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public void EditorSet(string newId, string newDisplayName, Sprite thumbnail,
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public void EditorSet(string newId, string newDisplayName, Sprite thumbnail,
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GameObject drawing, GameObject coloring, GameObject completionAnimation,
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GameObject drawing, GameObject coloring, GameObject completionAnimation, AudioClip completionSoundClip,
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List<ShapeSO> newPieces,
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List<ShapeSO> newPieces,
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List<RegionAuthoring> newRegions, string paletteId)
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List<RegionAuthoring> newRegions, string paletteId)
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{
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{
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@@ -51,6 +53,7 @@ namespace Darkmatter.Core.Data.Static.Features.DrawingTemplate
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drawingPrefab = drawing;
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drawingPrefab = drawing;
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coloringPrefab = coloring;
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coloringPrefab = coloring;
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completionAnimationPrefab = completionAnimation;
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completionAnimationPrefab = completionAnimation;
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completionSound = completionSoundClip;
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pieces = newPieces ?? new List<ShapeSO>();
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pieces = newPieces ?? new List<ShapeSO>();
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regions = newRegions ?? new List<RegionAuthoring>();
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regions = newRegions ?? new List<RegionAuthoring>();
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colorPaletteId = paletteId;
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colorPaletteId = paletteId;
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@@ -7,8 +7,11 @@ using Darkmatter.Core.Contracts.Features.DrawingCatalog;
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using Darkmatter.Core.Contracts.Features.GameplayFlow;
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using Darkmatter.Core.Contracts.Features.GameplayFlow;
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using Darkmatter.Core.Contracts.Features.History;
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using Darkmatter.Core.Contracts.Features.History;
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using Darkmatter.Core.Contracts.Services.Assets;
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using Darkmatter.Core.Contracts.Services.Assets;
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using Darkmatter.Core.Contracts.Services.Audio;
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using Darkmatter.Core.Data.Dynamic.Services.Audio;
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using Darkmatter.Core.Data.Signals.Features.Coloring;
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using Darkmatter.Core.Data.Signals.Features.Coloring;
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using Darkmatter.Core.Data.Static.Features.Coloring;
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using Darkmatter.Core.Data.Static.Features.Coloring;
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using Darkmatter.Core.Enums.Services.Audio;
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using Darkmatter.Features.Coloring.Commands;
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using Darkmatter.Features.Coloring.Commands;
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using Darkmatter.Features.Coloring.UI;
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using Darkmatter.Features.Coloring.UI;
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using Darkmatter.Libs.Observer;
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using Darkmatter.Libs.Observer;
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@@ -28,11 +31,14 @@ public class ColoringController : IColoringController, IDisposable
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private readonly IUndoStack _history;
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private readonly IUndoStack _history;
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private readonly IGameplaySceneRefs _refs;
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private readonly IGameplaySceneRefs _refs;
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private readonly ColorPaletteHolderView _paletteHolder;
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private readonly ColorPaletteHolderView _paletteHolder;
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private readonly IAudioService _audioService;
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private GameObject _colorInstance;
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private GameObject _colorInstance;
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private GameObject _colorButtonPrefab;
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private GameObject _colorButtonPrefab;
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private GameObject _completionAnimationInstance;
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private GameObject _completionAnimationInstance;
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private CompletionAnimationView _completionAnimationView;
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private CompletionAnimationView _completionAnimationView;
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private AudioClip _completionSound;
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private AudioHandle _completionSoundHandle = AudioHandle.Invalid;
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private readonly ColoringPinchZoomController _pinchZoom;
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private readonly ColoringPinchZoomController _pinchZoom;
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private bool _isPlayingCompletionAnimation;
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private bool _isPlayingCompletionAnimation;
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private readonly List<ColorRegionView> _regions = new();
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private readonly List<ColorRegionView> _regions = new();
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@@ -47,7 +53,8 @@ public class ColoringController : IColoringController, IDisposable
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IAssetProviderService assetProviderService,
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IAssetProviderService assetProviderService,
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IUndoStack history,
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IUndoStack history,
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IGameplaySceneRefs refs,
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IGameplaySceneRefs refs,
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ColorPaletteHolderView paletteHolder)
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ColorPaletteHolderView paletteHolder,
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IAudioService audioService)
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{
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{
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_repository = repository;
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_repository = repository;
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_buttonFactory = buttonFactory;
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_buttonFactory = buttonFactory;
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@@ -57,6 +64,7 @@ public class ColoringController : IColoringController, IDisposable
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_pinchZoom = pinchZoom;
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_pinchZoom = pinchZoom;
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_refs = refs;
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_refs = refs;
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_paletteHolder = paletteHolder;
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_paletteHolder = paletteHolder;
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_audioService = audioService;
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}
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}
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public async UniTask InitializeRegionsAsync(IDrawingTemplate template,
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public async UniTask InitializeRegionsAsync(IDrawingTemplate template,
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@@ -117,6 +125,7 @@ public class ColoringController : IColoringController, IDisposable
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_pinchZoom.ResetZoom();
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_pinchZoom.ResetZoom();
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_completionAnimationInstance.SetActive(true);
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_completionAnimationInstance.SetActive(true);
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_isPlayingCompletionAnimation = true;
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_isPlayingCompletionAnimation = true;
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PlayCompletionSound();
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try
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try
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{
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{
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await _completionAnimationView.PlayAsync(ct);
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await _completionAnimationView.PlayAsync(ct);
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@@ -129,6 +138,23 @@ public class ColoringController : IColoringController, IDisposable
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}
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}
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}
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}
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// Starts the template's completion sound together with the completion animation.
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// A OneShot is left to finish naturally on success; StopCompletionSound() (called from
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// Clear) cuts it off if the controller is torn down mid-play.
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private void PlayCompletionSound()
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{
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if (_audioService == null || _completionSound == null) return;
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_completionSoundHandle = _audioService.Play(
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new AudioRequest(_completionSound, AudioChannel.Sfx, AudioPlayMode.OneShot));
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}
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private void StopCompletionSound()
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{
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if (_audioService != null && _completionSoundHandle.IsValid)
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_audioService.Stop(_completionSoundHandle);
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_completionSoundHandle = AudioHandle.Invalid;
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}
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public bool HasNonAuthoredColors
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public bool HasNonAuthoredColors
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{
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{
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get
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get
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@@ -167,6 +193,7 @@ public class ColoringController : IColoringController, IDisposable
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{
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{
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_history.Drop();
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_history.Drop();
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_isPlayingCompletionAnimation = false;
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_isPlayingCompletionAnimation = false;
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StopCompletionSound();
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foreach (var button in _buttons)
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foreach (var button in _buttons)
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if (button != null)
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if (button != null)
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@@ -182,6 +209,7 @@ public class ColoringController : IColoringController, IDisposable
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_completionAnimationInstance = null;
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_completionAnimationInstance = null;
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_completionAnimationView = null;
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_completionAnimationView = null;
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||||||
}
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}
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||||||
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_completionSound = null;
|
||||||
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|
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if (_colorInstance != null)
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if (_colorInstance != null)
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{
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{
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@@ -205,6 +233,7 @@ public class ColoringController : IColoringController, IDisposable
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_completionAnimationView = _completionAnimationInstance.GetComponentInChildren<CompletionAnimationView>(includeInactive: true);
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_completionAnimationView = _completionAnimationInstance.GetComponentInChildren<CompletionAnimationView>(includeInactive: true);
|
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_completionAnimationInstance.SetActive(false);
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_completionAnimationInstance.SetActive(false);
|
||||||
}
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}
|
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_completionSound = template.CompletionSound;
|
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var views = _colorInstance.GetComponentsInChildren<ColorRegionView>(includeInactive: true);
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var views = _colorInstance.GetComponentsInChildren<ColorRegionView>(includeInactive: true);
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||||||
|
|
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foreach (var region in views)
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foreach (var region in views)
|
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|
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@@ -217,6 +217,11 @@ namespace Darkmatter.Features.DrawingTemplates.Editor
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: $"{t.Difficulty} (auto: {t.Pieces.Count} pieces + {t.AuthoredRegions.Count} regions)"));
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: $"{t.Difficulty} (auto: {t.Pieces.Count} pieces + {t.AuthoredRegions.Count} regions)"));
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EditorGUILayout.PropertyField(so.FindProperty("defaultThumbnail"));
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EditorGUILayout.PropertyField(so.FindProperty("defaultThumbnail"));
|
||||||
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|
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EditorGUILayout.Space(6);
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EditorGUILayout.LabelField("Sound", EditorStyles.boldLabel);
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EditorGUILayout.PropertyField(so.FindProperty("completionSound"),
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new GUIContent("Completion Sound (MP3)", "Audio clip (e.g. an imported .mp3) played in sync with the completion animation."));
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|
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EditorGUILayout.Space(6);
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EditorGUILayout.Space(6);
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EditorGUILayout.LabelField("Prefabs", EditorStyles.boldLabel);
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EditorGUILayout.LabelField("Prefabs", EditorStyles.boldLabel);
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EditorGUILayout.PropertyField(so.FindProperty("drawingPrefab"), new GUIContent("Drawing Prefab (SlotMarkers)"));
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EditorGUILayout.PropertyField(so.FindProperty("drawingPrefab"), new GUIContent("Drawing Prefab (SlotMarkers)"));
|
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@@ -241,7 +246,7 @@ namespace Darkmatter.Features.DrawingTemplates.Editor
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Undo.RecordObject(t, "Clear Pieces");
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Undo.RecordObject(t, "Clear Pieces");
|
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var emptyPieces = new List<ShapeSO>();
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var emptyPieces = new List<ShapeSO>();
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t.EditorSet(t.Id, t.DisplayName, t.DefaultThumbnail, t.DrawingPrefab, t.ColoringPrefab,
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t.EditorSet(t.Id, t.DisplayName, t.DefaultThumbnail, t.DrawingPrefab, t.ColoringPrefab,
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t.CompletionAnimationPrefab, emptyPieces, t.AuthoredRegions.ToList(), t.ColorPaletteId);
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t.CompletionAnimationPrefab, t.CompletionSound, emptyPieces, t.AuthoredRegions.ToList(), t.ColorPaletteId);
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EditorUtility.SetDirty(t);
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EditorUtility.SetDirty(t);
|
||||||
so.Update();
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so.Update();
|
||||||
}
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}
|
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@@ -273,7 +278,7 @@ namespace Darkmatter.Features.DrawingTemplates.Editor
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|||||||
{
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{
|
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Undo.RecordObject(t, "Clear Regions");
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Undo.RecordObject(t, "Clear Regions");
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t.EditorSet(t.Id, t.DisplayName, t.DefaultThumbnail, t.DrawingPrefab, t.ColoringPrefab,
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t.EditorSet(t.Id, t.DisplayName, t.DefaultThumbnail, t.DrawingPrefab, t.ColoringPrefab,
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t.CompletionAnimationPrefab, t.Pieces.ToList(), new List<RegionAuthoring>(), t.ColorPaletteId);
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t.CompletionAnimationPrefab, t.CompletionSound, t.Pieces.ToList(), new List<RegionAuthoring>(), t.ColorPaletteId);
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EditorUtility.SetDirty(t);
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EditorUtility.SetDirty(t);
|
||||||
so.Update();
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so.Update();
|
||||||
}
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}
|
||||||
@@ -341,7 +346,7 @@ namespace Darkmatter.Features.DrawingTemplates.Editor
|
|||||||
}
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}
|
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Undo.RecordObject(t, "Scan Drawing Prefab");
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Undo.RecordObject(t, "Scan Drawing Prefab");
|
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t.EditorSet(t.Id, t.DisplayName, t.DefaultThumbnail, t.DrawingPrefab, t.ColoringPrefab,
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t.EditorSet(t.Id, t.DisplayName, t.DefaultThumbnail, t.DrawingPrefab, t.ColoringPrefab,
|
||||||
t.CompletionAnimationPrefab, pieces, t.AuthoredRegions.ToList(), t.ColorPaletteId);
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t.CompletionAnimationPrefab, t.CompletionSound, pieces, t.AuthoredRegions.ToList(), t.ColorPaletteId);
|
||||||
EditorUtility.SetDirty(t);
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EditorUtility.SetDirty(t);
|
||||||
_lastScanReport = $"Found {markers.Length} SlotMarker(s), {pieces.Count} unique ShapeSO. {missing} marker(s) had no ShapeSO assigned.";
|
_lastScanReport = $"Found {markers.Length} SlotMarker(s), {pieces.Count} unique ShapeSO. {missing} marker(s) had no ShapeSO assigned.";
|
||||||
Validate();
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Validate();
|
||||||
@@ -421,7 +426,7 @@ namespace Darkmatter.Features.DrawingTemplates.Editor
|
|||||||
|
|
||||||
Undo.RecordObject(t, "Scan Coloring Prefab");
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Undo.RecordObject(t, "Scan Coloring Prefab");
|
||||||
t.EditorSet(t.Id, t.DisplayName, t.DefaultThumbnail, t.DrawingPrefab, t.ColoringPrefab,
|
t.EditorSet(t.Id, t.DisplayName, t.DefaultThumbnail, t.DrawingPrefab, t.ColoringPrefab,
|
||||||
t.CompletionAnimationPrefab, t.Pieces.ToList(), regions, t.ColorPaletteId);
|
t.CompletionAnimationPrefab, t.CompletionSound, t.Pieces.ToList(), regions, t.ColorPaletteId);
|
||||||
EditorUtility.SetDirty(t);
|
EditorUtility.SetDirty(t);
|
||||||
|
|
||||||
var report = new System.Text.StringBuilder();
|
var report = new System.Text.StringBuilder();
|
||||||
@@ -621,7 +626,7 @@ namespace Darkmatter.Features.DrawingTemplates.Editor
|
|||||||
if (string.IsNullOrEmpty(path)) return;
|
if (string.IsNullOrEmpty(path)) return;
|
||||||
var t = CreateInstance<DrawingTemplateSO>();
|
var t = CreateInstance<DrawingTemplateSO>();
|
||||||
var name = Path.GetFileNameWithoutExtension(path);
|
var name = Path.GetFileNameWithoutExtension(path);
|
||||||
t.EditorSet(name, name, null, null, null, null, new List<ShapeSO>(), new List<RegionAuthoring>(), "defaultPalette");
|
t.EditorSet(name, name, null, null, null, null, null, new List<ShapeSO>(), new List<RegionAuthoring>(), "defaultPalette");
|
||||||
AssetDatabase.CreateAsset(t, path);
|
AssetDatabase.CreateAsset(t, path);
|
||||||
AssetDatabase.SaveAssets();
|
AssetDatabase.SaveAssets();
|
||||||
Refresh();
|
Refresh();
|
||||||
|
|||||||
BIN
Assets/Darkmatter/Content/.DS_Store
vendored
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Assets/Darkmatter/Content/.DS_Store
vendored
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8
Assets/Darkmatter/Content/Audio/pronunciation.meta
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8
Assets/Darkmatter/Content/Audio/pronunciation.meta
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@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e345787b4e0440544ad86d7d8f5939c1
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Darkmatter/Content/Audio/pronunciation/Apple.mp3
Normal file
BIN
Assets/Darkmatter/Content/Audio/pronunciation/Apple.mp3
Normal file
Binary file not shown.
23
Assets/Darkmatter/Content/Audio/pronunciation/Apple.mp3.meta
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23
Assets/Darkmatter/Content/Audio/pronunciation/Apple.mp3.meta
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 52ad8e0dfd52e3045a2ee0230cfd7c26
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 8
|
||||||
|
defaultSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
preloadAudioData: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Darkmatter/Content/Audio/pronunciation/Bag.mp3
Normal file
BIN
Assets/Darkmatter/Content/Audio/pronunciation/Bag.mp3
Normal file
Binary file not shown.
23
Assets/Darkmatter/Content/Audio/pronunciation/Bag.mp3.meta
Normal file
23
Assets/Darkmatter/Content/Audio/pronunciation/Bag.mp3.meta
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6eec8891b258c44489104669182fbe6c
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 8
|
||||||
|
defaultSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
preloadAudioData: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Darkmatter/Content/Audio/pronunciation/Bangles.mp3
Normal file
BIN
Assets/Darkmatter/Content/Audio/pronunciation/Bangles.mp3
Normal file
Binary file not shown.
@@ -0,0 +1,23 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fd3546b535131d149bd45f94427093e2
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 8
|
||||||
|
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Assets/Darkmatter/Content/Audio/pronunciation/ball.mp3
Normal file
BIN
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Assets/Darkmatter/Content/Audio/pronunciation/boat.mp3
Normal file
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Normal file
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Normal file
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Assets/Darkmatter/Content/Audio/pronunciation/danphe.mp3
Normal file
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Normal file
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Normal file
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user