Compare commits

...

7 Commits

Author SHA1 Message Date
Savya Bikram Shah
9ac752b23c Refactored and Animaiton for HOlder 2026-05-28 17:45:58 +05:45
252c1b8a41 Merge pull request 'work_branch' (#9) from work_branch into main
Reviewed-on: #9
2026-05-28 13:24:44 +02:00
Mausham
f9a2532495 Fixes 2026-05-28 17:09:12 +05:45
Mausham
e6b6683feb Merge remote-tracking branch 'origin/main' into work_branch 2026-05-28 16:54:28 +05:45
b16f535499 Merge pull request 'savya' (#8) from savya into main
Reviewed-on: #8
2026-05-28 13:07:38 +02:00
Mausham
9ad3c34099 rearranged UI 2026-05-28 16:52:36 +05:45
380e8b63bd Merge pull request 'work_branch' (#7) from work_branch into main
Reviewed-on: #7
2026-05-28 12:24:55 +02:00
233 changed files with 1576 additions and 284 deletions

View File

@@ -5,9 +5,4 @@ namespace Darkmatter.Core.Contracts.Features.GameplayFlow;
public interface IGameplaySceneRefs
{
RectTransform PaperRoot { get; }
RectTransform SlotsParent { get; }
RectTransform PiecesParent { get; }
RectTransform RegionsParent { get; }
RectTransform HudRoot { get; }
RectTransform TrayPanel { get; }
}

View File

@@ -0,0 +1,4 @@
namespace Darkmatter.Core.Data.Signals.Features.ShapeBuilder
{
public record struct ShapeBuilderStartedSignal(string TemplateId);
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 40f2733e19ad34fe5ba5d63aa2e9a39b

View File

@@ -10,7 +10,7 @@ namespace Darkmatter.Features.Colorbook.Installers
{
public void Register(IContainerBuilder builder)
{
builder.RegisterEntryPoint<ColorbookFlowController>(Lifetime.Singleton);
builder.RegisterEntryPoint<ColorbookFlowController>();
}
}
}

View File

@@ -1,6 +1,7 @@
using System.Threading;
using Cysharp.Threading.Tasks;
using Darkmatter.Core.Contracts.Features.DrawingCatalog;
using Darkmatter.Core.Contracts.Features.Loading;
using VContainer.Unity;
namespace Darkmatter.Features.Colorbook.System;
@@ -8,9 +9,18 @@ namespace Darkmatter.Features.Colorbook.System;
public class ColorbookFlowController : IAsyncStartable
{
private readonly IDrawingCatalogController _drawingCatalog;
private readonly ILoadingScreen _loadingScreen;
public ColorbookFlowController(IDrawingCatalogController drawingCatalog, ILoadingScreen loadingScreen)
{
_drawingCatalog = drawingCatalog;
_loadingScreen = loadingScreen;
}
public async UniTask StartAsync(CancellationToken cancellation = new CancellationToken())
{
_loadingScreen.SetProgress(1f);
await _drawingCatalog.InitializeAsync(cancellation);
_loadingScreen.Hide();
}
}

View File

@@ -1,14 +1,22 @@
using Darkmatter.Features.Coloring.UI;
using Darkmatter.Libs.Installers;
using UnityEngine;
using VContainer;
using VContainer.Unity;
namespace Darkmatter.Features.Coloring
{
public class ColoringFeatureModule : MonoBehaviour,IModule
public class ColoringFeatureModule : MonoBehaviour, IModule
{
[SerializeField] private ColorPaletteHolderView paletteHolderView;
public void Register(IContainerBuilder builder)
{
if (paletteHolderView != null)
{
builder.RegisterComponent(paletteHolderView);
builder.RegisterEntryPoint<ColorPaletteHolderPresenter>().WithParameter(paletteHolderView);
}
}
}
}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 569e45483f54348a593b6571740cd8a2
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 416f96737010f40c085ac404743fa8ef
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,32 @@
using System;
using Darkmatter.Core.Data.Signals.Features.ShapeBuilder;
using Darkmatter.Libs.Observer;
using VContainer.Unity;
namespace Darkmatter.Features.Coloring.UI
{
public class ColorPaletteHolderPresenter : IStartable, IDisposable
{
private readonly ColorPaletteHolderView _view;
private readonly IEventBus _bus;
private IDisposable _assembledSub;
public ColorPaletteHolderPresenter(ColorPaletteHolderView view, IEventBus bus)
{
_view = view;
_bus = bus;
}
public void Start()
{
_view.HideInstant();
_assembledSub = _bus.Subscribe<ShapeAssembledSignal>(_ => _view.Show());
}
public void Dispose()
{
_assembledSub?.Dispose();
}
}
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: cc0590d8f6fce4487943575bfb96c32a

View File

@@ -0,0 +1,76 @@
using PrimeTween;
using UnityEngine;
namespace Darkmatter.Features.Coloring.UI
{
[RequireComponent(typeof(CanvasGroup))]
public class ColorPaletteHolderView : MonoBehaviour
{
[SerializeField] private RectTransform spawnRoot;
[SerializeField] private RectTransform animatedRoot;
[SerializeField] private float showDuration = 0.35f;
[SerializeField] private float hideDuration = 0.25f;
[SerializeField] private Vector2 hiddenOffset = new(1500f, 0f);
private CanvasGroup _canvasGroup;
private Vector2 _shownAnchoredPos;
private Sequence _activeSequence;
public RectTransform SpawnRoot => spawnRoot;
private void Awake()
{
_canvasGroup = GetComponent<CanvasGroup>();
if (animatedRoot == null) animatedRoot = (RectTransform)transform;
_shownAnchoredPos = animatedRoot.anchoredPosition;
}
public Sequence Show()
{
KillActive();
gameObject.SetActive(true);
_canvasGroup.interactable = true;
_canvasGroup.blocksRaycasts = true;
_activeSequence = Sequence.Create()
.Group(Tween.UIAnchoredPosition(animatedRoot, _shownAnchoredPos, showDuration, Ease.OutBack))
.Group(Tween.Alpha(_canvasGroup, 1f, showDuration, Ease.OutQuad));
return _activeSequence;
}
public Sequence Hide()
{
KillActive();
_canvasGroup.interactable = false;
_canvasGroup.blocksRaycasts = false;
var hiddenPos = _shownAnchoredPos + hiddenOffset;
_activeSequence = Sequence.Create()
.Group(Tween.UIAnchoredPosition(animatedRoot, hiddenPos, hideDuration, Ease.InQuad))
.Group(Tween.Alpha(_canvasGroup, 0f, hideDuration, Ease.InQuad))
.ChainCallback(() => gameObject.SetActive(false));
return _activeSequence;
}
public void HideInstant()
{
KillActive();
animatedRoot.anchoredPosition = _shownAnchoredPos + hiddenOffset;
_canvasGroup.alpha = 0f;
_canvasGroup.interactable = false;
_canvasGroup.blocksRaycasts = false;
gameObject.SetActive(false);
}
private void KillActive()
{
if (_activeSequence.isAlive) _activeSequence.Stop();
_activeSequence = default;
}
private void OnDisable()
{
KillActive();
}
}
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: c960fbf3dc5a54f5399178665d20b1ce

View File

@@ -0,0 +1,19 @@
using VContainer.Unity;
namespace Darkmatter.Features.Coloring.UI
{
public class ColorPalettePresenter : IStartable
{
private readonly ColorPaletteView _view;
public ColorPalettePresenter(ColorPaletteView view)
{
_view = view;
}
public void Start()
{
throw new System.NotImplementedException();
}
}
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 0146ec43f1205479194de6448b58407e

View File

@@ -0,0 +1,8 @@
using UnityEngine;
namespace Darkmatter.Features.Coloring.UI
{
public class ColorPaletteView : MonoBehaviour
{
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 0db39fd358084d4caa1fb8f030523c4c
timeCreated: 1779969088

View File

@@ -0,0 +1,37 @@
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace Darkmatter.Features.Coloring.UI
{
[RequireComponent(typeof(Image))]
public class ColorRegionView : MonoBehaviour, IPointerClickHandler
{
[field: SerializeField] public string RegionId { get; private set; }
[SerializeField, Range(0f, 1f)] private float alphaHitThreshold = 0.5f;
public Color Color => _image.color;
private Image _image;
private void Awake()
{
_image = GetComponent<Image>();
_image.alphaHitTestMinimumThreshold = alphaHitThreshold;
}
public void Initialize(string id, Color color)
{
RegionId = id;
_image.color = color;
}
public void SetColor(Color color)
{
_image.color = color;
}
public void OnPointerClick(PointerEventData eventData)
{
}
}
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 7667901d8aea645d28b5125a2ed546ce

View File

@@ -3,7 +3,6 @@ using System.Collections.Generic;
using System.Threading;
using Cysharp.Threading.Tasks;
using Darkmatter.Core.Contracts.Features.DrawingCatalog;
using Darkmatter.Features.DrawingCatalog.Systems;
using VContainer.Unity;
namespace Darkmatter.Features.DrawingCatalog
@@ -15,7 +14,7 @@ namespace Darkmatter.Features.DrawingCatalog
private readonly IDrawingTemplateCatalog _catalog;
private readonly CancellationTokenSource _cts = new();
public DrawingCatalogPresenter(DrawingCatalogView view, DrawingCatalogController controller,
public DrawingCatalogPresenter(DrawingCatalogView view, IDrawingCatalogController controller,
IDrawingTemplateCatalog catalog)
{
_view = view;

View File

@@ -6,19 +6,7 @@ namespace Darkmatter.Features.GameplayFlow.SceneRefs
public class GameplaySceneRefs : MonoBehaviour, IGameplaySceneRefs
{
[SerializeField] private RectTransform paperRoot;
[SerializeField] private RectTransform slotsParent;
[SerializeField] private RectTransform piecesParent;
[SerializeField] private RectTransform regionsParent;
[SerializeField] private RectTransform hudRoot;
[SerializeField] private RectTransform trayPanel;
public RectTransform PaperRoot => paperRoot;
public RectTransform SlotsParent => slotsParent;
public RectTransform PiecesParent => piecesParent;
public RectTransform RegionsParent => regionsParent;
public RectTransform HudRoot => hudRoot;
public RectTransform TrayPanel => trayPanel;
}
}

View File

@@ -41,6 +41,8 @@ namespace Darkmatter.Features.MainMenuFlow.Flow
_loadingScreen.Show();
var progress = new Progress<float>(p => _loadingScreen.SetProgress(p * 0.5f));
await _sceneService.LoadSceneAsync(nameof(GameScene.Colorbook), progress, ct);
var mappedProgress = new Progress<float>(p => _loadingScreen.SetProgress(0.5f + p * 0.25f));
await _sceneService.UnloadSceneAsync(nameof(GameScene.MainMenu),mappedProgress, ct);
}
public void Dispose()

View File

@@ -1,6 +1,7 @@
using Darkmatter.Core.Contracts.Features.ShapeBuilder;
using Darkmatter.Core.Data.Static.Features.ShapeBuilder;
using Darkmatter.Features.ShapeBuilder.Systems;
using Darkmatter.Features.ShapeBuilder.UI;
using Darkmatter.Libs.Installers;
using UnityEngine;
using VContainer;
@@ -11,11 +12,20 @@ namespace Darkmatter.Features.ShapeBuilder.Installers
public class ShapeBuilderFeatureModule : MonoBehaviour, IModule
{
[SerializeField] private ShapeBuilderConfig config;
[SerializeField] private ShapeHolderView holderView;
public void Register(IContainerBuilder builder)
{
if (config != null)
builder.RegisterComponent(config);
if (holderView != null)
{
builder.RegisterComponent(holderView);
builder.RegisterEntryPoint<ShapeHolderPresenter>().WithParameter(holderView);
}
builder.Register<IShapePieceFactory, ShapePieceFactory>(Lifetime.Singleton);
builder.Register<IShapeBuilderController, ShapeBuilderController>(Lifetime.Singleton);
}
}

View File

@@ -0,0 +1,11 @@
using Darkmatter.Core.Data.Static.Features.ShapeBuilder;
using Darkmatter.Features.ShapeBuilder.UI;
using UnityEngine;
namespace Darkmatter.Features.ShapeBuilder.Systems
{
public interface IShapePieceFactory
{
ShapePiece Create(GameObject prefab, ShapeSO shape, SlotMarker slot, Vector2 trayPos, bool preSnapped);
}
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 7eac815466c2c48b3b37bede20218b99

View File

@@ -4,11 +4,9 @@ using System.Linq;
using System.Threading;
using Cysharp.Threading.Tasks;
using Darkmatter.Core.Contracts.Features.DrawingCatalog;
using Darkmatter.Core.Contracts.Features.History;
using Darkmatter.Core.Contracts.Features.GameplayFlow;
using Darkmatter.Core.Contracts.Features.ShapeBuilder;
using Darkmatter.Core.Contracts.Services.Assets;
using Darkmatter.Core.Contracts.Services.Audio;
using Darkmatter.Core.Contracts.Features.GameplayFlow;
using Darkmatter.Core.Data.Signals.Features.ShapeBuilder;
using Darkmatter.Core.Data.Static.Features.ShapeBuilder;
using Darkmatter.Features.ShapeBuilder.UI;
@@ -30,38 +28,32 @@ namespace Darkmatter.Features.ShapeBuilder.Systems
private IDisposable _snappedSub;
private readonly List<string> _snappedPieceIds = new();
private readonly ShapeBuilderConfig _cfg;
private readonly ISfxPlayer _sfx;
private readonly List<ShapePiece> _pieces = new();
private readonly IEventBus _bus;
private readonly IUndoStack _undo;
private readonly IAssetProviderService _assetProviderService;
private readonly IEventBus _eventBus;
private readonly IShapePieceFactory _factory;
private readonly ShapeHolderView _holder;
private readonly IGameplaySceneRefs _refs;
public ShapeBuilderController(
ShapeBuilderConfig cfg,
ISfxPlayer sfx,
IEventBus bus,
IUndoStack undo,
IAssetProviderService assetProviderService,
IEventBus eventBus,
IShapePieceFactory factory,
ShapeHolderView holder,
IGameplaySceneRefs refs)
{
_cfg = cfg;
_sfx = sfx;
_bus = bus;
_undo = undo;
_assetProviderService = assetProviderService;
_eventBus = eventBus;
_factory = factory;
_holder = holder;
_refs = refs;
}
public async UniTask InitializeAsync(CancellationToken cancellationToken)
{
await TryLoadPiecePrefabAsync(cancellationToken);
_snappedSub = _eventBus.Subscribe<PieceSnappedSignal>(OnPieceSnapped);
_snappedSub = _bus.Subscribe<PieceSnappedSignal>(OnPieceSnapped);
}
private void OnPieceSnapped(PieceSnappedSignal obj)
@@ -88,13 +80,15 @@ namespace Darkmatter.Features.ShapeBuilder.Systems
await TryLoadPiecePrefabAsync(ct);
int count = template.Pieces.Count;
float trayW = _refs.TrayPanel.rect.width;
float trayW = _holder.SpawnWidth;
float pitch = trayW / (count + 1);
_currentTemplateId = template.Id;
_expected = count;
_snapped = 0;
_bus.Publish(new ShapeBuilderStartedSignal(template.Id));
CreateShapePieceInstances(template, preSnappedIds, count, slots, pitch, trayW);
CheckIfShapeAssembled();
@@ -117,11 +111,8 @@ namespace Darkmatter.Features.ShapeBuilder.Systems
var trayPos = new Vector2(pitch * (i + 1) - trayW * 0.5f, 0f);
bool preSnapped = preSnappedIds != null && preSnappedIds.Contains(shape.Id);
var go = Object.Instantiate(_piecePrefab, _refs.TrayPanel);
go.name = $"Piece_{shape.Id}";
var piece = go.GetComponent<ShapePiece>();
piece.Setup(shape, slot, _cfg, _sfx, _bus, _undo, trayPos, preSnapped);
var piece = _factory.Create(_piecePrefab, shape, slot, trayPos, preSnapped);
_pieces.Add(piece);
if (preSnapped) _snapped++;
}
@@ -159,6 +150,17 @@ namespace Darkmatter.Features.ShapeBuilder.Systems
public void Clear()
{
foreach (var piece in _pieces)
if (piece != null) Object.Destroy(piece.gameObject);
_pieces.Clear();
if (_drawingInstance != null) Object.Destroy(_drawingInstance);
_drawingInstance = null;
_snappedPieceIds.Clear();
_snapped = 0;
_expected = 0;
_currentTemplateId = null;
}
public void Dispose()

View File

@@ -0,0 +1,42 @@
using Darkmatter.Core.Contracts.Features.History;
using Darkmatter.Core.Contracts.Services.Audio;
using Darkmatter.Core.Data.Static.Features.ShapeBuilder;
using Darkmatter.Features.ShapeBuilder.UI;
using Darkmatter.Libs.Observer;
using UnityEngine;
namespace Darkmatter.Features.ShapeBuilder.Systems
{
public sealed class ShapePieceFactory : IShapePieceFactory
{
private readonly ShapeHolderView _holder;
private readonly ShapeBuilderConfig _cfg;
private readonly ISfxPlayer _sfx;
private readonly IEventBus _bus;
private readonly IUndoStack _undo;
public ShapePieceFactory(
ShapeHolderView holder,
ShapeBuilderConfig cfg,
ISfxPlayer sfx,
IEventBus bus,
IUndoStack undo)
{
_holder = holder;
_cfg = cfg;
_sfx = sfx;
_bus = bus;
_undo = undo;
}
public ShapePiece Create(GameObject prefab, ShapeSO shape, SlotMarker slot, Vector2 trayPos, bool preSnapped)
{
var go = Object.Instantiate(prefab, _holder.SpawnRoot);
go.name = $"Piece_{shape.Id}";
var piece = go.GetComponent<ShapePiece>();
piece.Setup(shape, slot, _cfg, _sfx, _bus, _undo, trayPos, preSnapped);
return piece;
}
}
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 34f1057e9a8774bbbaf0aac5ac1ae1a8

View File

@@ -0,0 +1,35 @@
using System;
using Darkmatter.Core.Data.Signals.Features.ShapeBuilder;
using Darkmatter.Libs.Observer;
using VContainer.Unity;
namespace Darkmatter.Features.ShapeBuilder.UI
{
public class ShapeHolderPresenter : IStartable, IDisposable
{
private readonly ShapeHolderView _view;
private readonly IEventBus _bus;
private IDisposable _startedSub;
private IDisposable _assembledSub;
public ShapeHolderPresenter(ShapeHolderView view, IEventBus bus)
{
_view = view;
_bus = bus;
}
public void Start()
{
_view.HideInstant();
_startedSub = _bus.Subscribe<ShapeBuilderStartedSignal>(_ => _view.Show());
_assembledSub = _bus.Subscribe<ShapeAssembledSignal>(_ => _view.Hide());
}
public void Dispose()
{
_startedSub?.Dispose();
_assembledSub?.Dispose();
}
}
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: bdc42ff3cf54249eba34beb822f4e9fb

View File

@@ -0,0 +1,77 @@
using PrimeTween;
using UnityEngine;
namespace Darkmatter.Features.ShapeBuilder.UI
{
[RequireComponent(typeof(CanvasGroup))]
public class ShapeHolderView : MonoBehaviour
{
[SerializeField] private RectTransform spawnRoot;
[SerializeField] private RectTransform animatedRoot;
[SerializeField] private float showDuration = 0.35f;
[SerializeField] private float hideDuration = 0.25f;
[SerializeField] private Vector2 hiddenOffset = new(1500f, 0f);
private CanvasGroup _canvasGroup;
private Vector2 _shownAnchoredPos;
private Sequence _activeSequence;
public RectTransform SpawnRoot => spawnRoot;
public float SpawnWidth => spawnRoot.rect.width;
private void Awake()
{
_canvasGroup = GetComponent<CanvasGroup>();
if (animatedRoot == null) animatedRoot = (RectTransform)transform;
_shownAnchoredPos = animatedRoot.anchoredPosition;
}
public Sequence Show()
{
KillActive();
gameObject.SetActive(true);
_canvasGroup.interactable = true;
_canvasGroup.blocksRaycasts = true;
_activeSequence = Sequence.Create()
.Group(Tween.UIAnchoredPosition(animatedRoot, _shownAnchoredPos, showDuration, Ease.OutBack))
.Group(Tween.Alpha(_canvasGroup, 1f, showDuration, Ease.OutQuad));
return _activeSequence;
}
public Sequence Hide()
{
KillActive();
_canvasGroup.interactable = false;
_canvasGroup.blocksRaycasts = false;
var hiddenPos = _shownAnchoredPos + hiddenOffset;
_activeSequence = Sequence.Create()
.Group(Tween.UIAnchoredPosition(animatedRoot, hiddenPos, hideDuration, Ease.InQuad))
.Group(Tween.Alpha(_canvasGroup, 0f, hideDuration, Ease.InQuad))
.ChainCallback(() => gameObject.SetActive(false));
return _activeSequence;
}
public void HideInstant()
{
KillActive();
animatedRoot.anchoredPosition = _shownAnchoredPos + hiddenOffset;
_canvasGroup.alpha = 0f;
_canvasGroup.interactable = false;
_canvasGroup.blocksRaycasts = false;
gameObject.SetActive(false);
}
private void KillActive()
{
if (_activeSequence.isAlive) _activeSequence.Stop();
_activeSequence = default;
}
private void OnDisable()
{
KillActive();
}
}
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 7763b07d532494bda8fa4cc10344dbd6

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a06e8e44cb2363746a89c231e5be6509
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,15 @@
using Darkmatter.Core.Contracts.Services.Assets;
using Darkmatter.Libs.Installers;
using UnityEngine;
using VContainer;
namespace Darkmatter.Services.Assets.Installers
{
public class AssetsServiceModule : MonoBehaviour, IModule
{
public void Register(IContainerBuilder builder)
{
builder.Register<IAssetProviderService, AddressableAssetProviderService>(Lifetime.Singleton);
}
}
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 2e3baad744699014dba6885dfec20d9f

View File

@@ -6,7 +6,9 @@
"GUID:f51ebe6a0ceec4240a699833d6309b23",
"GUID:593a5b492d29ac6448b1ebf7f035ef33",
"GUID:9e24947de15b9834991c9d8411ea37cf",
"GUID:84651a3751eca9349aac36a66bba901b"
"GUID:84651a3751eca9349aac36a66bba901b",
"GUID:b0214a6008ed146ff8f122a6a9c2f6cc",
"GUID:c1c03c0e5b2f4412b9f2be1c20d6a9b1"
],
"includePlatforms": [],
"excludePlatforms": [],

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3c1308cdd3f6a9c4bb92d3dde93cb92b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -67,7 +67,7 @@ TextureImporter:
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -80,7 +80,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -93,7 +93,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -106,7 +106,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -119,10 +119,24 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
@@ -132,6 +146,8 @@ TextureImporter:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0

View File

@@ -67,7 +67,7 @@ TextureImporter:
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -80,7 +80,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -93,7 +93,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -106,7 +106,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -119,10 +119,24 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
@@ -132,6 +146,8 @@ TextureImporter:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0

View File

Before

Width:  |  Height:  |  Size: 1.8 MiB

After

Width:  |  Height:  |  Size: 1.8 MiB

View File

@@ -67,7 +67,7 @@ TextureImporter:
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 512
resizeAlgorithm: 0
@@ -80,7 +80,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -93,7 +93,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -106,7 +106,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -119,10 +119,24 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
@@ -132,6 +146,8 @@ TextureImporter:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0

View File

@@ -3,7 +3,7 @@ guid: 221451c6f463b3948bc7b6fcb05b438b
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
@@ -67,7 +67,7 @@ TextureImporter:
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -80,7 +80,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 512
resizeAlgorithm: 0
@@ -93,7 +93,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -106,7 +106,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -119,8 +119,8 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
@@ -132,7 +132,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -145,8 +145,8 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Windows Store Apps
- serializedVersion: 4
buildTarget: WindowsStoreApps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
@@ -162,6 +162,7 @@ TextureImporter:
serializedVersion: 2
sprites: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
@@ -171,6 +172,8 @@ TextureImporter:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0

View File

Before

Width:  |  Height:  |  Size: 35 KiB

After

Width:  |  Height:  |  Size: 35 KiB

View File

@@ -119,6 +119,19 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

View File

@@ -3,7 +3,7 @@ guid: 92ebe032cf7d85244b615d51f371796b
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
@@ -67,7 +67,7 @@ TextureImporter:
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -80,7 +80,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 256
resizeAlgorithm: 0
@@ -93,7 +93,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -106,8 +106,8 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
@@ -119,7 +119,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -132,7 +132,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -145,8 +145,8 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Windows Store Apps
- serializedVersion: 4
buildTarget: WindowsStoreApps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
@@ -172,6 +172,7 @@ TextureImporter:
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 102, y: 0, z: 118, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
@@ -183,6 +184,7 @@ TextureImporter:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
@@ -192,6 +194,8 @@ TextureImporter:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
Btn_Green_9Slice_0: 981159874
mipmapLimitGroupName:

View File

@@ -119,6 +119,19 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

View File

Before

Width:  |  Height:  |  Size: 2.4 KiB

After

Width:  |  Height:  |  Size: 2.4 KiB

View File

@@ -67,7 +67,7 @@ TextureImporter:
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -80,7 +80,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -93,8 +93,8 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
@@ -106,7 +106,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -119,7 +119,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -136,6 +136,7 @@ TextureImporter:
serializedVersion: 2
sprites: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
@@ -145,6 +146,8 @@ TextureImporter:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0

View File

Before

Width:  |  Height:  |  Size: 98 KiB

After

Width:  |  Height:  |  Size: 98 KiB

View File

@@ -67,7 +67,7 @@ TextureImporter:
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -80,7 +80,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -93,7 +93,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -106,7 +106,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -119,10 +119,24 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
@@ -132,6 +146,8 @@ TextureImporter:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0

View File

Before

Width:  |  Height:  |  Size: 124 KiB

After

Width:  |  Height:  |  Size: 124 KiB

View File

@@ -67,7 +67,7 @@ TextureImporter:
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -80,7 +80,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -93,7 +93,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -106,7 +106,7 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
@@ -119,8 +119,8 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
@@ -136,6 +136,7 @@ TextureImporter:
serializedVersion: 2
sprites: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
@@ -145,6 +146,8 @@ TextureImporter:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0

View File

@@ -119,6 +119,19 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

View File

@@ -119,6 +119,19 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

View File

@@ -119,6 +119,19 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

View File

@@ -119,6 +119,19 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

View File

@@ -119,6 +119,19 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

View File

@@ -119,6 +119,19 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

View File

@@ -119,6 +119,19 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

View File

@@ -119,6 +119,19 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

View File

Before

Width:  |  Height:  |  Size: 1.0 KiB

After

Width:  |  Height:  |  Size: 1.0 KiB

View File

@@ -119,6 +119,19 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

View File

Before

Width:  |  Height:  |  Size: 3.3 KiB

After

Width:  |  Height:  |  Size: 3.3 KiB

View File

@@ -119,6 +119,19 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

View File

Before

Width:  |  Height:  |  Size: 7.9 KiB

After

Width:  |  Height:  |  Size: 7.9 KiB

View File

Before

Width:  |  Height:  |  Size: 578 B

After

Width:  |  Height:  |  Size: 578 B

View File

@@ -119,6 +119,19 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

View File

@@ -119,6 +119,19 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

View File

Before

Width:  |  Height:  |  Size: 8.7 KiB

After

Width:  |  Height:  |  Size: 8.7 KiB

View File

Before

Width:  |  Height:  |  Size: 14 KiB

After

Width:  |  Height:  |  Size: 14 KiB

View File

@@ -119,6 +119,19 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

View File

Before

Width:  |  Height:  |  Size: 25 KiB

After

Width:  |  Height:  |  Size: 25 KiB

View File

Before

Width:  |  Height:  |  Size: 8.2 KiB

After

Width:  |  Height:  |  Size: 8.2 KiB

View File

Before

Width:  |  Height:  |  Size: 28 KiB

After

Width:  |  Height:  |  Size: 28 KiB

View File

Before

Width:  |  Height:  |  Size: 320 B

After

Width:  |  Height:  |  Size: 320 B

Some files were not shown because too many files have changed in this diff Show More