Compare commits
7 Commits
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9ac752b23c
| Author | SHA1 | Date | |
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9ac752b23c | ||
| 252c1b8a41 | |||
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f9a2532495 | ||
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e6b6683feb | ||
| b16f535499 | |||
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9ad3c34099 | ||
| 380e8b63bd |
@@ -5,9 +5,4 @@ namespace Darkmatter.Core.Contracts.Features.GameplayFlow;
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public interface IGameplaySceneRefs
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public interface IGameplaySceneRefs
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{
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{
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RectTransform PaperRoot { get; }
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RectTransform PaperRoot { get; }
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RectTransform SlotsParent { get; }
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RectTransform PiecesParent { get; }
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RectTransform RegionsParent { get; }
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RectTransform HudRoot { get; }
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RectTransform TrayPanel { get; }
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}
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}
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@@ -0,0 +1,4 @@
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namespace Darkmatter.Core.Data.Signals.Features.ShapeBuilder
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{
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public record struct ShapeBuilderStartedSignal(string TemplateId);
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 40f2733e19ad34fe5ba5d63aa2e9a39b
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@@ -10,7 +10,7 @@ namespace Darkmatter.Features.Colorbook.Installers
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{
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{
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public void Register(IContainerBuilder builder)
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public void Register(IContainerBuilder builder)
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{
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{
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builder.RegisterEntryPoint<ColorbookFlowController>(Lifetime.Singleton);
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builder.RegisterEntryPoint<ColorbookFlowController>();
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}
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}
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}
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}
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}
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}
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@@ -1,6 +1,7 @@
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using System.Threading;
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using System.Threading;
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using Cysharp.Threading.Tasks;
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using Cysharp.Threading.Tasks;
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using Darkmatter.Core.Contracts.Features.DrawingCatalog;
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using Darkmatter.Core.Contracts.Features.DrawingCatalog;
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using Darkmatter.Core.Contracts.Features.Loading;
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using VContainer.Unity;
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using VContainer.Unity;
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namespace Darkmatter.Features.Colorbook.System;
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namespace Darkmatter.Features.Colorbook.System;
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@@ -8,9 +9,18 @@ namespace Darkmatter.Features.Colorbook.System;
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public class ColorbookFlowController : IAsyncStartable
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public class ColorbookFlowController : IAsyncStartable
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{
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{
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private readonly IDrawingCatalogController _drawingCatalog;
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private readonly IDrawingCatalogController _drawingCatalog;
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private readonly ILoadingScreen _loadingScreen;
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public ColorbookFlowController(IDrawingCatalogController drawingCatalog, ILoadingScreen loadingScreen)
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{
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_drawingCatalog = drawingCatalog;
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_loadingScreen = loadingScreen;
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}
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public async UniTask StartAsync(CancellationToken cancellation = new CancellationToken())
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public async UniTask StartAsync(CancellationToken cancellation = new CancellationToken())
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{
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{
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_loadingScreen.SetProgress(1f);
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await _drawingCatalog.InitializeAsync(cancellation);
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await _drawingCatalog.InitializeAsync(cancellation);
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_loadingScreen.Hide();
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}
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}
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}
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}
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@@ -1,14 +1,22 @@
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using Darkmatter.Features.Coloring.UI;
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using Darkmatter.Libs.Installers;
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using Darkmatter.Libs.Installers;
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using UnityEngine;
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using UnityEngine;
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using VContainer;
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using VContainer;
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using VContainer.Unity;
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namespace Darkmatter.Features.Coloring
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namespace Darkmatter.Features.Coloring
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{
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{
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public class ColoringFeatureModule : MonoBehaviour,IModule
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public class ColoringFeatureModule : MonoBehaviour, IModule
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{
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{
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[SerializeField] private ColorPaletteHolderView paletteHolderView;
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public void Register(IContainerBuilder builder)
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public void Register(IContainerBuilder builder)
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{
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{
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if (paletteHolderView != null)
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{
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builder.RegisterComponent(paletteHolderView);
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builder.RegisterEntryPoint<ColorPaletteHolderPresenter>().WithParameter(paletteHolderView);
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}
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}
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}
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}
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}
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}
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}
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8
Assets/Darkmatter/Code/Features/Coloring/Systems.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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||||||
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guid: 569e45483f54348a593b6571740cd8a2
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folderAsset: yes
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||||||
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DefaultImporter:
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||||||
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externalObjects: {}
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userData:
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||||||
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assetBundleName:
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||||||
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assetBundleVariant:
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8
Assets/Darkmatter/Code/Features/Coloring/UI.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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||||||
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guid: 416f96737010f40c085ac404743fa8ef
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folderAsset: yes
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||||||
|
DefaultImporter:
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||||||
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externalObjects: {}
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||||||
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userData:
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||||||
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assetBundleName:
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||||||
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assetBundleVariant:
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@@ -0,0 +1,32 @@
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using System;
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using Darkmatter.Core.Data.Signals.Features.ShapeBuilder;
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using Darkmatter.Libs.Observer;
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using VContainer.Unity;
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namespace Darkmatter.Features.Coloring.UI
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{
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public class ColorPaletteHolderPresenter : IStartable, IDisposable
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{
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private readonly ColorPaletteHolderView _view;
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private readonly IEventBus _bus;
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private IDisposable _assembledSub;
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public ColorPaletteHolderPresenter(ColorPaletteHolderView view, IEventBus bus)
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{
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_view = view;
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_bus = bus;
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}
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public void Start()
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{
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_view.HideInstant();
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_assembledSub = _bus.Subscribe<ShapeAssembledSignal>(_ => _view.Show());
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}
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public void Dispose()
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{
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_assembledSub?.Dispose();
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}
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||||||
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}
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}
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@@ -0,0 +1,2 @@
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|||||||
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fileFormatVersion: 2
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||||||
|
guid: cc0590d8f6fce4487943575bfb96c32a
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@@ -0,0 +1,76 @@
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using PrimeTween;
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using UnityEngine;
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namespace Darkmatter.Features.Coloring.UI
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{
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[RequireComponent(typeof(CanvasGroup))]
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public class ColorPaletteHolderView : MonoBehaviour
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{
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[SerializeField] private RectTransform spawnRoot;
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[SerializeField] private RectTransform animatedRoot;
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[SerializeField] private float showDuration = 0.35f;
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[SerializeField] private float hideDuration = 0.25f;
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[SerializeField] private Vector2 hiddenOffset = new(1500f, 0f);
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private CanvasGroup _canvasGroup;
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private Vector2 _shownAnchoredPos;
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private Sequence _activeSequence;
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public RectTransform SpawnRoot => spawnRoot;
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private void Awake()
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{
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_canvasGroup = GetComponent<CanvasGroup>();
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if (animatedRoot == null) animatedRoot = (RectTransform)transform;
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_shownAnchoredPos = animatedRoot.anchoredPosition;
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}
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public Sequence Show()
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{
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KillActive();
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gameObject.SetActive(true);
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_canvasGroup.interactable = true;
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_canvasGroup.blocksRaycasts = true;
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_activeSequence = Sequence.Create()
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.Group(Tween.UIAnchoredPosition(animatedRoot, _shownAnchoredPos, showDuration, Ease.OutBack))
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.Group(Tween.Alpha(_canvasGroup, 1f, showDuration, Ease.OutQuad));
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return _activeSequence;
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}
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public Sequence Hide()
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{
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KillActive();
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_canvasGroup.interactable = false;
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_canvasGroup.blocksRaycasts = false;
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var hiddenPos = _shownAnchoredPos + hiddenOffset;
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_activeSequence = Sequence.Create()
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.Group(Tween.UIAnchoredPosition(animatedRoot, hiddenPos, hideDuration, Ease.InQuad))
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.Group(Tween.Alpha(_canvasGroup, 0f, hideDuration, Ease.InQuad))
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.ChainCallback(() => gameObject.SetActive(false));
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return _activeSequence;
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}
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public void HideInstant()
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{
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KillActive();
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animatedRoot.anchoredPosition = _shownAnchoredPos + hiddenOffset;
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_canvasGroup.alpha = 0f;
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_canvasGroup.interactable = false;
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_canvasGroup.blocksRaycasts = false;
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gameObject.SetActive(false);
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|
}
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|
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||||||
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private void KillActive()
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{
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if (_activeSequence.isAlive) _activeSequence.Stop();
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_activeSequence = default;
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|
}
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||||||
|
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||||||
|
private void OnDisable()
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|
{
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|
KillActive();
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||||||
|
}
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||||||
|
}
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||||||
|
}
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||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c960fbf3dc5a54f5399178665d20b1ce
|
||||||
@@ -0,0 +1,19 @@
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|||||||
|
using VContainer.Unity;
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||||||
|
|
||||||
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namespace Darkmatter.Features.Coloring.UI
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|
{
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||||||
|
public class ColorPalettePresenter : IStartable
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||||||
|
{
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||||||
|
private readonly ColorPaletteView _view;
|
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|
|
||||||
|
public ColorPalettePresenter(ColorPaletteView view)
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||||||
|
{
|
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|
_view = view;
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||||||
|
}
|
||||||
|
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
throw new System.NotImplementedException();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0146ec43f1205479194de6448b58407e
|
||||||
@@ -0,0 +1,8 @@
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|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Darkmatter.Features.Coloring.UI
|
||||||
|
{
|
||||||
|
public class ColorPaletteView : MonoBehaviour
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0db39fd358084d4caa1fb8f030523c4c
|
||||||
|
timeCreated: 1779969088
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
namespace Darkmatter.Features.Coloring.UI
|
||||||
|
{
|
||||||
|
[RequireComponent(typeof(Image))]
|
||||||
|
public class ColorRegionView : MonoBehaviour, IPointerClickHandler
|
||||||
|
{
|
||||||
|
[field: SerializeField] public string RegionId { get; private set; }
|
||||||
|
[SerializeField, Range(0f, 1f)] private float alphaHitThreshold = 0.5f;
|
||||||
|
public Color Color => _image.color;
|
||||||
|
|
||||||
|
private Image _image;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
_image = GetComponent<Image>();
|
||||||
|
_image.alphaHitTestMinimumThreshold = alphaHitThreshold;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Initialize(string id, Color color)
|
||||||
|
{
|
||||||
|
RegionId = id;
|
||||||
|
_image.color = color;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetColor(Color color)
|
||||||
|
{
|
||||||
|
_image.color = color;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnPointerClick(PointerEventData eventData)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7667901d8aea645d28b5125a2ed546ce
|
||||||
@@ -3,7 +3,6 @@ using System.Collections.Generic;
|
|||||||
using System.Threading;
|
using System.Threading;
|
||||||
using Cysharp.Threading.Tasks;
|
using Cysharp.Threading.Tasks;
|
||||||
using Darkmatter.Core.Contracts.Features.DrawingCatalog;
|
using Darkmatter.Core.Contracts.Features.DrawingCatalog;
|
||||||
using Darkmatter.Features.DrawingCatalog.Systems;
|
|
||||||
using VContainer.Unity;
|
using VContainer.Unity;
|
||||||
|
|
||||||
namespace Darkmatter.Features.DrawingCatalog
|
namespace Darkmatter.Features.DrawingCatalog
|
||||||
@@ -15,7 +14,7 @@ namespace Darkmatter.Features.DrawingCatalog
|
|||||||
private readonly IDrawingTemplateCatalog _catalog;
|
private readonly IDrawingTemplateCatalog _catalog;
|
||||||
private readonly CancellationTokenSource _cts = new();
|
private readonly CancellationTokenSource _cts = new();
|
||||||
|
|
||||||
public DrawingCatalogPresenter(DrawingCatalogView view, DrawingCatalogController controller,
|
public DrawingCatalogPresenter(DrawingCatalogView view, IDrawingCatalogController controller,
|
||||||
IDrawingTemplateCatalog catalog)
|
IDrawingTemplateCatalog catalog)
|
||||||
{
|
{
|
||||||
_view = view;
|
_view = view;
|
||||||
|
|||||||
@@ -6,19 +6,7 @@ namespace Darkmatter.Features.GameplayFlow.SceneRefs
|
|||||||
public class GameplaySceneRefs : MonoBehaviour, IGameplaySceneRefs
|
public class GameplaySceneRefs : MonoBehaviour, IGameplaySceneRefs
|
||||||
{
|
{
|
||||||
[SerializeField] private RectTransform paperRoot;
|
[SerializeField] private RectTransform paperRoot;
|
||||||
[SerializeField] private RectTransform slotsParent;
|
|
||||||
[SerializeField] private RectTransform piecesParent;
|
|
||||||
[SerializeField] private RectTransform regionsParent;
|
|
||||||
|
|
||||||
[SerializeField] private RectTransform hudRoot;
|
|
||||||
[SerializeField] private RectTransform trayPanel;
|
|
||||||
|
|
||||||
|
|
||||||
public RectTransform PaperRoot => paperRoot;
|
public RectTransform PaperRoot => paperRoot;
|
||||||
public RectTransform SlotsParent => slotsParent;
|
|
||||||
public RectTransform PiecesParent => piecesParent;
|
|
||||||
public RectTransform RegionsParent => regionsParent;
|
|
||||||
public RectTransform HudRoot => hudRoot;
|
|
||||||
public RectTransform TrayPanel => trayPanel;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -41,6 +41,8 @@ namespace Darkmatter.Features.MainMenuFlow.Flow
|
|||||||
_loadingScreen.Show();
|
_loadingScreen.Show();
|
||||||
var progress = new Progress<float>(p => _loadingScreen.SetProgress(p * 0.5f));
|
var progress = new Progress<float>(p => _loadingScreen.SetProgress(p * 0.5f));
|
||||||
await _sceneService.LoadSceneAsync(nameof(GameScene.Colorbook), progress, ct);
|
await _sceneService.LoadSceneAsync(nameof(GameScene.Colorbook), progress, ct);
|
||||||
|
var mappedProgress = new Progress<float>(p => _loadingScreen.SetProgress(0.5f + p * 0.25f));
|
||||||
|
await _sceneService.UnloadSceneAsync(nameof(GameScene.MainMenu),mappedProgress, ct);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
using Darkmatter.Core.Contracts.Features.ShapeBuilder;
|
using Darkmatter.Core.Contracts.Features.ShapeBuilder;
|
||||||
using Darkmatter.Core.Data.Static.Features.ShapeBuilder;
|
using Darkmatter.Core.Data.Static.Features.ShapeBuilder;
|
||||||
using Darkmatter.Features.ShapeBuilder.Systems;
|
using Darkmatter.Features.ShapeBuilder.Systems;
|
||||||
|
using Darkmatter.Features.ShapeBuilder.UI;
|
||||||
using Darkmatter.Libs.Installers;
|
using Darkmatter.Libs.Installers;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using VContainer;
|
using VContainer;
|
||||||
@@ -11,11 +12,20 @@ namespace Darkmatter.Features.ShapeBuilder.Installers
|
|||||||
public class ShapeBuilderFeatureModule : MonoBehaviour, IModule
|
public class ShapeBuilderFeatureModule : MonoBehaviour, IModule
|
||||||
{
|
{
|
||||||
[SerializeField] private ShapeBuilderConfig config;
|
[SerializeField] private ShapeBuilderConfig config;
|
||||||
|
[SerializeField] private ShapeHolderView holderView;
|
||||||
|
|
||||||
public void Register(IContainerBuilder builder)
|
public void Register(IContainerBuilder builder)
|
||||||
{
|
{
|
||||||
if (config != null)
|
if (config != null)
|
||||||
builder.RegisterComponent(config);
|
builder.RegisterComponent(config);
|
||||||
|
|
||||||
|
if (holderView != null)
|
||||||
|
{
|
||||||
|
builder.RegisterComponent(holderView);
|
||||||
|
builder.RegisterEntryPoint<ShapeHolderPresenter>().WithParameter(holderView);
|
||||||
|
}
|
||||||
|
|
||||||
|
builder.Register<IShapePieceFactory, ShapePieceFactory>(Lifetime.Singleton);
|
||||||
builder.Register<IShapeBuilderController, ShapeBuilderController>(Lifetime.Singleton);
|
builder.Register<IShapeBuilderController, ShapeBuilderController>(Lifetime.Singleton);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,11 @@
|
|||||||
|
using Darkmatter.Core.Data.Static.Features.ShapeBuilder;
|
||||||
|
using Darkmatter.Features.ShapeBuilder.UI;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Darkmatter.Features.ShapeBuilder.Systems
|
||||||
|
{
|
||||||
|
public interface IShapePieceFactory
|
||||||
|
{
|
||||||
|
ShapePiece Create(GameObject prefab, ShapeSO shape, SlotMarker slot, Vector2 trayPos, bool preSnapped);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7eac815466c2c48b3b37bede20218b99
|
||||||
@@ -4,11 +4,9 @@ using System.Linq;
|
|||||||
using System.Threading;
|
using System.Threading;
|
||||||
using Cysharp.Threading.Tasks;
|
using Cysharp.Threading.Tasks;
|
||||||
using Darkmatter.Core.Contracts.Features.DrawingCatalog;
|
using Darkmatter.Core.Contracts.Features.DrawingCatalog;
|
||||||
using Darkmatter.Core.Contracts.Features.History;
|
using Darkmatter.Core.Contracts.Features.GameplayFlow;
|
||||||
using Darkmatter.Core.Contracts.Features.ShapeBuilder;
|
using Darkmatter.Core.Contracts.Features.ShapeBuilder;
|
||||||
using Darkmatter.Core.Contracts.Services.Assets;
|
using Darkmatter.Core.Contracts.Services.Assets;
|
||||||
using Darkmatter.Core.Contracts.Services.Audio;
|
|
||||||
using Darkmatter.Core.Contracts.Features.GameplayFlow;
|
|
||||||
using Darkmatter.Core.Data.Signals.Features.ShapeBuilder;
|
using Darkmatter.Core.Data.Signals.Features.ShapeBuilder;
|
||||||
using Darkmatter.Core.Data.Static.Features.ShapeBuilder;
|
using Darkmatter.Core.Data.Static.Features.ShapeBuilder;
|
||||||
using Darkmatter.Features.ShapeBuilder.UI;
|
using Darkmatter.Features.ShapeBuilder.UI;
|
||||||
@@ -30,38 +28,32 @@ namespace Darkmatter.Features.ShapeBuilder.Systems
|
|||||||
private IDisposable _snappedSub;
|
private IDisposable _snappedSub;
|
||||||
|
|
||||||
private readonly List<string> _snappedPieceIds = new();
|
private readonly List<string> _snappedPieceIds = new();
|
||||||
private readonly ShapeBuilderConfig _cfg;
|
private readonly List<ShapePiece> _pieces = new();
|
||||||
private readonly ISfxPlayer _sfx;
|
|
||||||
private readonly IEventBus _bus;
|
private readonly IEventBus _bus;
|
||||||
private readonly IUndoStack _undo;
|
|
||||||
private readonly IAssetProviderService _assetProviderService;
|
private readonly IAssetProviderService _assetProviderService;
|
||||||
private readonly IEventBus _eventBus;
|
private readonly IShapePieceFactory _factory;
|
||||||
|
private readonly ShapeHolderView _holder;
|
||||||
private readonly IGameplaySceneRefs _refs;
|
private readonly IGameplaySceneRefs _refs;
|
||||||
|
|
||||||
|
|
||||||
public ShapeBuilderController(
|
public ShapeBuilderController(
|
||||||
ShapeBuilderConfig cfg,
|
|
||||||
ISfxPlayer sfx,
|
|
||||||
IEventBus bus,
|
IEventBus bus,
|
||||||
IUndoStack undo,
|
|
||||||
IAssetProviderService assetProviderService,
|
IAssetProviderService assetProviderService,
|
||||||
IEventBus eventBus,
|
IShapePieceFactory factory,
|
||||||
|
ShapeHolderView holder,
|
||||||
IGameplaySceneRefs refs)
|
IGameplaySceneRefs refs)
|
||||||
{
|
{
|
||||||
_cfg = cfg;
|
|
||||||
_sfx = sfx;
|
|
||||||
_bus = bus;
|
_bus = bus;
|
||||||
_undo = undo;
|
|
||||||
_assetProviderService = assetProviderService;
|
_assetProviderService = assetProviderService;
|
||||||
_eventBus = eventBus;
|
_factory = factory;
|
||||||
|
_holder = holder;
|
||||||
_refs = refs;
|
_refs = refs;
|
||||||
}
|
}
|
||||||
|
|
||||||
public async UniTask InitializeAsync(CancellationToken cancellationToken)
|
public async UniTask InitializeAsync(CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
await TryLoadPiecePrefabAsync(cancellationToken);
|
await TryLoadPiecePrefabAsync(cancellationToken);
|
||||||
|
_snappedSub = _bus.Subscribe<PieceSnappedSignal>(OnPieceSnapped);
|
||||||
_snappedSub = _eventBus.Subscribe<PieceSnappedSignal>(OnPieceSnapped);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnPieceSnapped(PieceSnappedSignal obj)
|
private void OnPieceSnapped(PieceSnappedSignal obj)
|
||||||
@@ -88,13 +80,15 @@ namespace Darkmatter.Features.ShapeBuilder.Systems
|
|||||||
await TryLoadPiecePrefabAsync(ct);
|
await TryLoadPiecePrefabAsync(ct);
|
||||||
|
|
||||||
int count = template.Pieces.Count;
|
int count = template.Pieces.Count;
|
||||||
float trayW = _refs.TrayPanel.rect.width;
|
float trayW = _holder.SpawnWidth;
|
||||||
float pitch = trayW / (count + 1);
|
float pitch = trayW / (count + 1);
|
||||||
|
|
||||||
_currentTemplateId = template.Id;
|
_currentTemplateId = template.Id;
|
||||||
_expected = count;
|
_expected = count;
|
||||||
_snapped = 0;
|
_snapped = 0;
|
||||||
|
|
||||||
|
_bus.Publish(new ShapeBuilderStartedSignal(template.Id));
|
||||||
|
|
||||||
CreateShapePieceInstances(template, preSnappedIds, count, slots, pitch, trayW);
|
CreateShapePieceInstances(template, preSnappedIds, count, slots, pitch, trayW);
|
||||||
|
|
||||||
CheckIfShapeAssembled();
|
CheckIfShapeAssembled();
|
||||||
@@ -117,11 +111,8 @@ namespace Darkmatter.Features.ShapeBuilder.Systems
|
|||||||
var trayPos = new Vector2(pitch * (i + 1) - trayW * 0.5f, 0f);
|
var trayPos = new Vector2(pitch * (i + 1) - trayW * 0.5f, 0f);
|
||||||
bool preSnapped = preSnappedIds != null && preSnappedIds.Contains(shape.Id);
|
bool preSnapped = preSnappedIds != null && preSnappedIds.Contains(shape.Id);
|
||||||
|
|
||||||
var go = Object.Instantiate(_piecePrefab, _refs.TrayPanel);
|
var piece = _factory.Create(_piecePrefab, shape, slot, trayPos, preSnapped);
|
||||||
go.name = $"Piece_{shape.Id}";
|
_pieces.Add(piece);
|
||||||
|
|
||||||
var piece = go.GetComponent<ShapePiece>();
|
|
||||||
piece.Setup(shape, slot, _cfg, _sfx, _bus, _undo, trayPos, preSnapped);
|
|
||||||
|
|
||||||
if (preSnapped) _snapped++;
|
if (preSnapped) _snapped++;
|
||||||
}
|
}
|
||||||
@@ -159,6 +150,17 @@ namespace Darkmatter.Features.ShapeBuilder.Systems
|
|||||||
|
|
||||||
public void Clear()
|
public void Clear()
|
||||||
{
|
{
|
||||||
|
foreach (var piece in _pieces)
|
||||||
|
if (piece != null) Object.Destroy(piece.gameObject);
|
||||||
|
_pieces.Clear();
|
||||||
|
|
||||||
|
if (_drawingInstance != null) Object.Destroy(_drawingInstance);
|
||||||
|
_drawingInstance = null;
|
||||||
|
|
||||||
|
_snappedPieceIds.Clear();
|
||||||
|
_snapped = 0;
|
||||||
|
_expected = 0;
|
||||||
|
_currentTemplateId = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
|
|||||||
@@ -0,0 +1,42 @@
|
|||||||
|
using Darkmatter.Core.Contracts.Features.History;
|
||||||
|
using Darkmatter.Core.Contracts.Services.Audio;
|
||||||
|
using Darkmatter.Core.Data.Static.Features.ShapeBuilder;
|
||||||
|
using Darkmatter.Features.ShapeBuilder.UI;
|
||||||
|
using Darkmatter.Libs.Observer;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Darkmatter.Features.ShapeBuilder.Systems
|
||||||
|
{
|
||||||
|
public sealed class ShapePieceFactory : IShapePieceFactory
|
||||||
|
{
|
||||||
|
private readonly ShapeHolderView _holder;
|
||||||
|
private readonly ShapeBuilderConfig _cfg;
|
||||||
|
private readonly ISfxPlayer _sfx;
|
||||||
|
private readonly IEventBus _bus;
|
||||||
|
private readonly IUndoStack _undo;
|
||||||
|
|
||||||
|
public ShapePieceFactory(
|
||||||
|
ShapeHolderView holder,
|
||||||
|
ShapeBuilderConfig cfg,
|
||||||
|
ISfxPlayer sfx,
|
||||||
|
IEventBus bus,
|
||||||
|
IUndoStack undo)
|
||||||
|
{
|
||||||
|
_holder = holder;
|
||||||
|
_cfg = cfg;
|
||||||
|
_sfx = sfx;
|
||||||
|
_bus = bus;
|
||||||
|
_undo = undo;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ShapePiece Create(GameObject prefab, ShapeSO shape, SlotMarker slot, Vector2 trayPos, bool preSnapped)
|
||||||
|
{
|
||||||
|
var go = Object.Instantiate(prefab, _holder.SpawnRoot);
|
||||||
|
go.name = $"Piece_{shape.Id}";
|
||||||
|
|
||||||
|
var piece = go.GetComponent<ShapePiece>();
|
||||||
|
piece.Setup(shape, slot, _cfg, _sfx, _bus, _undo, trayPos, preSnapped);
|
||||||
|
return piece;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 34f1057e9a8774bbbaf0aac5ac1ae1a8
|
||||||
@@ -0,0 +1,35 @@
|
|||||||
|
using System;
|
||||||
|
using Darkmatter.Core.Data.Signals.Features.ShapeBuilder;
|
||||||
|
using Darkmatter.Libs.Observer;
|
||||||
|
using VContainer.Unity;
|
||||||
|
|
||||||
|
namespace Darkmatter.Features.ShapeBuilder.UI
|
||||||
|
{
|
||||||
|
public class ShapeHolderPresenter : IStartable, IDisposable
|
||||||
|
{
|
||||||
|
private readonly ShapeHolderView _view;
|
||||||
|
private readonly IEventBus _bus;
|
||||||
|
|
||||||
|
private IDisposable _startedSub;
|
||||||
|
private IDisposable _assembledSub;
|
||||||
|
|
||||||
|
public ShapeHolderPresenter(ShapeHolderView view, IEventBus bus)
|
||||||
|
{
|
||||||
|
_view = view;
|
||||||
|
_bus = bus;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
_view.HideInstant();
|
||||||
|
_startedSub = _bus.Subscribe<ShapeBuilderStartedSignal>(_ => _view.Show());
|
||||||
|
_assembledSub = _bus.Subscribe<ShapeAssembledSignal>(_ => _view.Hide());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
_startedSub?.Dispose();
|
||||||
|
_assembledSub?.Dispose();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bdc42ff3cf54249eba34beb822f4e9fb
|
||||||
@@ -0,0 +1,77 @@
|
|||||||
|
using PrimeTween;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Darkmatter.Features.ShapeBuilder.UI
|
||||||
|
{
|
||||||
|
[RequireComponent(typeof(CanvasGroup))]
|
||||||
|
public class ShapeHolderView : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private RectTransform spawnRoot;
|
||||||
|
[SerializeField] private RectTransform animatedRoot;
|
||||||
|
[SerializeField] private float showDuration = 0.35f;
|
||||||
|
[SerializeField] private float hideDuration = 0.25f;
|
||||||
|
[SerializeField] private Vector2 hiddenOffset = new(1500f, 0f);
|
||||||
|
|
||||||
|
private CanvasGroup _canvasGroup;
|
||||||
|
private Vector2 _shownAnchoredPos;
|
||||||
|
private Sequence _activeSequence;
|
||||||
|
|
||||||
|
public RectTransform SpawnRoot => spawnRoot;
|
||||||
|
public float SpawnWidth => spawnRoot.rect.width;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
_canvasGroup = GetComponent<CanvasGroup>();
|
||||||
|
if (animatedRoot == null) animatedRoot = (RectTransform)transform;
|
||||||
|
_shownAnchoredPos = animatedRoot.anchoredPosition;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Sequence Show()
|
||||||
|
{
|
||||||
|
KillActive();
|
||||||
|
gameObject.SetActive(true);
|
||||||
|
_canvasGroup.interactable = true;
|
||||||
|
_canvasGroup.blocksRaycasts = true;
|
||||||
|
|
||||||
|
_activeSequence = Sequence.Create()
|
||||||
|
.Group(Tween.UIAnchoredPosition(animatedRoot, _shownAnchoredPos, showDuration, Ease.OutBack))
|
||||||
|
.Group(Tween.Alpha(_canvasGroup, 1f, showDuration, Ease.OutQuad));
|
||||||
|
return _activeSequence;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Sequence Hide()
|
||||||
|
{
|
||||||
|
KillActive();
|
||||||
|
_canvasGroup.interactable = false;
|
||||||
|
_canvasGroup.blocksRaycasts = false;
|
||||||
|
|
||||||
|
var hiddenPos = _shownAnchoredPos + hiddenOffset;
|
||||||
|
_activeSequence = Sequence.Create()
|
||||||
|
.Group(Tween.UIAnchoredPosition(animatedRoot, hiddenPos, hideDuration, Ease.InQuad))
|
||||||
|
.Group(Tween.Alpha(_canvasGroup, 0f, hideDuration, Ease.InQuad))
|
||||||
|
.ChainCallback(() => gameObject.SetActive(false));
|
||||||
|
return _activeSequence;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void HideInstant()
|
||||||
|
{
|
||||||
|
KillActive();
|
||||||
|
animatedRoot.anchoredPosition = _shownAnchoredPos + hiddenOffset;
|
||||||
|
_canvasGroup.alpha = 0f;
|
||||||
|
_canvasGroup.interactable = false;
|
||||||
|
_canvasGroup.blocksRaycasts = false;
|
||||||
|
gameObject.SetActive(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void KillActive()
|
||||||
|
{
|
||||||
|
if (_activeSequence.isAlive) _activeSequence.Stop();
|
||||||
|
_activeSequence = default;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDisable()
|
||||||
|
{
|
||||||
|
KillActive();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7763b07d532494bda8fa4cc10344dbd6
|
||||||
8
Assets/Darkmatter/Code/Services/Assets/Installers.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a06e8e44cb2363746a89c231e5be6509
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,15 @@
|
|||||||
|
using Darkmatter.Core.Contracts.Services.Assets;
|
||||||
|
using Darkmatter.Libs.Installers;
|
||||||
|
using UnityEngine;
|
||||||
|
using VContainer;
|
||||||
|
|
||||||
|
namespace Darkmatter.Services.Assets.Installers
|
||||||
|
{
|
||||||
|
public class AssetsServiceModule : MonoBehaviour, IModule
|
||||||
|
{
|
||||||
|
public void Register(IContainerBuilder builder)
|
||||||
|
{
|
||||||
|
builder.Register<IAssetProviderService, AddressableAssetProviderService>(Lifetime.Singleton);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2e3baad744699014dba6885dfec20d9f
|
||||||
@@ -6,7 +6,9 @@
|
|||||||
"GUID:f51ebe6a0ceec4240a699833d6309b23",
|
"GUID:f51ebe6a0ceec4240a699833d6309b23",
|
||||||
"GUID:593a5b492d29ac6448b1ebf7f035ef33",
|
"GUID:593a5b492d29ac6448b1ebf7f035ef33",
|
||||||
"GUID:9e24947de15b9834991c9d8411ea37cf",
|
"GUID:9e24947de15b9834991c9d8411ea37cf",
|
||||||
"GUID:84651a3751eca9349aac36a66bba901b"
|
"GUID:84651a3751eca9349aac36a66bba901b",
|
||||||
|
"GUID:b0214a6008ed146ff8f122a6a9c2f6cc",
|
||||||
|
"GUID:c1c03c0e5b2f4412b9f2be1c20d6a9b1"
|
||||||
],
|
],
|
||||||
"includePlatforms": [],
|
"includePlatforms": [],
|
||||||
"excludePlatforms": [],
|
"excludePlatforms": [],
|
||||||
|
|||||||
8
Assets/Darkmatter/Content/Colorbook UI/ColorBookUI.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3c1308cdd3f6a9c4bb92d3dde93cb92b
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
Before Width: | Height: | Size: 8.6 KiB After Width: | Height: | Size: 8.6 KiB |
@@ -67,7 +67,7 @@ TextureImporter:
|
|||||||
swizzle: 50462976
|
swizzle: 50462976
|
||||||
cookieLightType: 0
|
cookieLightType: 0
|
||||||
platformSettings:
|
platformSettings:
|
||||||
- serializedVersion: 3
|
- serializedVersion: 4
|
||||||
buildTarget: DefaultTexturePlatform
|
buildTarget: DefaultTexturePlatform
|
||||||
maxTextureSize: 2048
|
maxTextureSize: 2048
|
||||||
resizeAlgorithm: 0
|
resizeAlgorithm: 0
|
||||||
@@ -80,7 +80,7 @@ TextureImporter:
|
|||||||
ignorePlatformSupport: 0
|
ignorePlatformSupport: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
- serializedVersion: 3
|
- serializedVersion: 4
|
||||||
buildTarget: Standalone
|
buildTarget: Standalone
|
||||||
maxTextureSize: 2048
|
maxTextureSize: 2048
|
||||||
resizeAlgorithm: 0
|
resizeAlgorithm: 0
|
||||||
@@ -93,7 +93,7 @@ TextureImporter:
|
|||||||
ignorePlatformSupport: 0
|
ignorePlatformSupport: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
- serializedVersion: 3
|
- serializedVersion: 4
|
||||||
buildTarget: WebGL
|
buildTarget: WebGL
|
||||||
maxTextureSize: 2048
|
maxTextureSize: 2048
|
||||||
resizeAlgorithm: 0
|
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swizzle: 50462976
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swizzle: 50462976
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spriteID: 5e97eb03825dee720800000000000000
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TextureImporter:
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swizzle: 50462976
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|
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buildTarget: iPhone
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buildTarget: iOS
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@@ -119,7 +119,7 @@ TextureImporter:
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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androidETC2FallbackOverride: 0
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buildTarget: Android
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buildTarget: Android
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maxTextureSize: 2048
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@@ -132,7 +132,7 @@ TextureImporter:
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Server
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buildTarget: Server
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maxTextureSize: 2048
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maxTextureSize: 2048
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resizeAlgorithm: 0
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@@ -145,8 +145,8 @@ TextureImporter:
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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androidETC2FallbackOverride: 0
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buildTarget: Windows Store Apps
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buildTarget: WindowsStoreApps
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resizeAlgorithm: 0
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textureFormat: -1
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@@ -172,6 +172,7 @@ TextureImporter:
|
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alignment: 0
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alignment: 0
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pivot: {x: 0.5, y: 0.5}
|
pivot: {x: 0.5, y: 0.5}
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border: {x: 102, y: 0, z: 118, w: 0}
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border: {x: 102, y: 0, z: 118, w: 0}
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physicsShape: []
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tessellationDetail: 0
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||||||
@@ -183,6 +184,7 @@ TextureImporter:
|
|||||||
edges: []
|
edges: []
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weights: []
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weights: []
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outline: []
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outline: []
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physicsShape: []
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bones: []
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bones: []
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spriteID: 5e97eb03825dee720800000000000000
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spriteID: 5e97eb03825dee720800000000000000
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@@ -192,6 +194,8 @@ TextureImporter:
|
|||||||
edges: []
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edges: []
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weights: []
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weights: []
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secondaryTextures: []
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secondaryTextures: []
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spriteCustomMetadata:
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entries: []
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nameFileIdTable:
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nameFileIdTable:
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Btn_Green_9Slice_0: 981159874
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Btn_Green_9Slice_0: 981159874
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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buildTarget: iOS
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maxTextureSize: 2048
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spriteSheet:
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sprites: []
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@@ -67,7 +67,7 @@ TextureImporter:
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swizzle: 50462976
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swizzle: 50462976
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cookieLightType: 0
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cookieLightType: 0
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platformSettings:
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platformSettings:
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buildTarget: DefaultTexturePlatform
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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maxTextureSize: 2048
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resizeAlgorithm: 0
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resizeAlgorithm: 0
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@@ -80,7 +80,7 @@ TextureImporter:
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ignorePlatformSupport: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Standalone
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buildTarget: Standalone
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maxTextureSize: 2048
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maxTextureSize: 2048
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resizeAlgorithm: 0
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resizeAlgorithm: 0
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@@ -93,8 +93,8 @@ TextureImporter:
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ignorePlatformSupport: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: iPhone
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buildTarget: iOS
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maxTextureSize: 2048
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maxTextureSize: 2048
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resizeAlgorithm: 0
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resizeAlgorithm: 0
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textureFormat: -1
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@@ -106,7 +106,7 @@ TextureImporter:
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ignorePlatformSupport: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: WebGL
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buildTarget: WebGL
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maxTextureSize: 2048
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maxTextureSize: 2048
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resizeAlgorithm: 0
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resizeAlgorithm: 0
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@@ -119,7 +119,7 @@ TextureImporter:
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Android
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buildTarget: Android
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maxTextureSize: 2048
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maxTextureSize: 2048
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resizeAlgorithm: 0
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resizeAlgorithm: 0
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@@ -136,6 +136,7 @@ TextureImporter:
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serializedVersion: 2
|
serializedVersion: 2
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sprites: []
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sprites: []
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outline: []
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outline: []
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customData:
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physicsShape: []
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physicsShape: []
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bones: []
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bones: []
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spriteID: 5e97eb03825dee720800000000000000
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spriteID: 5e97eb03825dee720800000000000000
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@@ -145,6 +146,8 @@ TextureImporter:
|
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edges: []
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edges: []
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weights: []
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weights: []
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secondaryTextures: []
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secondaryTextures: []
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spriteCustomMetadata:
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entries: []
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nameFileIdTable: {}
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mipmapLimitGroupName:
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pSDRemoveMatte: 0
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@@ -67,7 +67,7 @@ TextureImporter:
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swizzle: 50462976
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swizzle: 50462976
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cookieLightType: 0
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cookieLightType: 0
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platformSettings:
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platformSettings:
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buildTarget: DefaultTexturePlatform
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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maxTextureSize: 2048
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resizeAlgorithm: 0
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@@ -80,7 +80,7 @@ TextureImporter:
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androidETC2FallbackOverride: 0
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buildTarget: Standalone
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buildTarget: Standalone
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maxTextureSize: 2048
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maxTextureSize: 2048
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resizeAlgorithm: 0
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@@ -93,7 +93,7 @@ TextureImporter:
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ignorePlatformSupport: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: WebGL
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buildTarget: WebGL
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maxTextureSize: 2048
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maxTextureSize: 2048
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resizeAlgorithm: 0
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@@ -106,7 +106,7 @@ TextureImporter:
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buildTarget: Android
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buildTarget: Android
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@@ -119,10 +119,24 @@ TextureImporter:
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spriteID: 5e97eb03825dee720800000000000000
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spriteID: 5e97eb03825dee720800000000000000
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@@ -132,6 +146,8 @@ TextureImporter:
|
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edges: []
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edges: []
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weights: []
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weights: []
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secondaryTextures: []
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swizzle: 50462976
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swizzle: 50462976
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cookieLightType: 0
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cookieLightType: 0
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platformSettings:
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platformSettings:
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buildTarget: DefaultTexturePlatform
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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@@ -80,7 +80,7 @@ TextureImporter:
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buildTarget: Standalone
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maxTextureSize: 2048
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@@ -93,7 +93,7 @@ TextureImporter:
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androidETC2FallbackOverride: 0
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buildTarget: WebGL
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maxTextureSize: 2048
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resizeAlgorithm: 0
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@@ -106,7 +106,7 @@ TextureImporter:
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buildTarget: Android
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buildTarget: Android
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maxTextureSize: 2048
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@@ -119,8 +119,8 @@ TextureImporter:
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buildTarget: iOS
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textureFormat: -1
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@@ -136,6 +136,7 @@ TextureImporter:
|
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serializedVersion: 2
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sprites: []
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outline: []
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spriteID: 5e97eb03825dee720800000000000000
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@@ -145,6 +146,8 @@ TextureImporter:
|
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edges: []
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edges: []
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secondaryTextures: []
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@@ -119,6 +119,19 @@ TextureImporter:
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