NEver sleeps
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@@ -30,6 +30,7 @@ namespace Darkmatter.Features.AppBoot.Flow
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public async UniTask StartAsync(CancellationToken cancellation = default)
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{
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Screen.sleepTimeout = SleepTimeout.NeverSleep;
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await _progression.LoadAsync();
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var tcs = new UniTaskCompletionSource();
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@@ -146,6 +146,7 @@ PlayerSettings:
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bundleVersion: 1.0
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preloadedAssets:
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- {fileID: 11400000, guid: cc969dbecb228fa49b16da9273753a8f, type: 2}
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- {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3}
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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xboxOneDisableKinectGpuReservation: 1
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