Minor fixes

This commit is contained in:
Savya Bikram Shah
2026-05-29 19:53:09 +05:45
parent f51286468a
commit 9b6100b5bb
18 changed files with 6 additions and 254 deletions

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@@ -8,6 +8,5 @@ namespace Darkmatter.Core.Contracts.Features.GameplayFlow
UniTask BackAsync(CancellationToken cancellationToken); UniTask BackAsync(CancellationToken cancellationToken);
UniTask SaveAsync(CancellationToken cancellationToken); UniTask SaveAsync(CancellationToken cancellationToken);
UniTask NextAsync(CancellationToken cancellationToken); UniTask NextAsync(CancellationToken cancellationToken);
void OnApplicationPaused();
} }
} }

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@@ -1,8 +0,0 @@
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@@ -1,26 +0,0 @@
using System;
using System.Threading;
using Cysharp.Threading.Tasks;
using Darkmatter.Core.Data.Dynamic.Services.Ads;
using Darkmatter.Core.Enums.Services.Ads;
namespace Darkmatter.Core.Contracts.Services.Ads
{
public interface IAdService
{
bool IsInitialized { get; }
event Action<AdFormat, AdLoadState> LoadStateChanged;
UniTask InitializeAsync(CancellationToken cancellationToken);
UniTask<bool> LoadAsync(AdFormat format, CancellationToken cancellationToken);
bool IsReady(AdFormat format);
UniTask<AdShowResult> ShowAsync(AdFormat format, CancellationToken cancellationToken);
UniTask<bool> ShowBannerAsync(BannerSize size, BannerPosition position, CancellationToken cancellationToken);
void HideBanner();
void DestroyBanner();
void SetConsent(bool hasUserConsent, bool isChildDirected);
}
}

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@@ -1,11 +0,0 @@
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@@ -1,67 +0,0 @@
using System;
using System.Collections.Generic;
using Darkmatter.Core.Enums.Services.Ads;
using UnityEngine;
namespace Darkmatter.Core.Data.Static.Services.Ads
{
[CreateAssetMenu(fileName = "AdUnitCatalog", menuName = "Darkmatter/Ads/Ad Unit Catalog")]
public class AdUnitCatalogSO : ScriptableObject
{
[Serializable]
public class Entry
{
public AdFormat Format;
public string AndroidUnitId;
public string IosUnitId;
}
[Header("App IDs")]
[SerializeField] private string androidAppId;
[SerializeField] private string iosAppId;
[Header("Test Mode")]
[Tooltip("If true, returns Google sample ad unit IDs (safe for development).")]
[SerializeField] private bool useTestUnits = true;
[Tooltip("Device IDs to treat as test devices (hashed IDs from logcat).")]
[SerializeField] private List<string> testDeviceIds = new();
[Header("Production Unit IDs")]
[SerializeField] private List<Entry> entries = new();
public string AndroidAppId => androidAppId;
public string IosAppId => iosAppId;
public bool UseTestUnits => useTestUnits;
public IReadOnlyList<string> TestDeviceIds => testDeviceIds;
public string GetUnitId(AdFormat format, RuntimePlatform platform)
{
if (useTestUnits)
{
return GetTestUnitId(format, platform);
}
foreach (var e in entries)
{
if (e == null || e.Format != format) continue;
return platform == RuntimePlatform.IPhonePlayer ? e.IosUnitId : e.AndroidUnitId;
}
return null;
}
private static string GetTestUnitId(AdFormat format, RuntimePlatform platform)
{
bool ios = platform == RuntimePlatform.IPhonePlayer;
return format switch
{
AdFormat.Banner => ios ? "ca-app-pub-3940256099942544/2934735716" : "ca-app-pub-3940256099942544/6300978111",
AdFormat.Interstitial => ios ? "ca-app-pub-3940256099942544/4411468910" : "ca-app-pub-3940256099942544/1033173712",
AdFormat.Rewarded => ios ? "ca-app-pub-3940256099942544/1712485313" : "ca-app-pub-3940256099942544/5224354917",
AdFormat.RewardedInterstitial => ios ? "ca-app-pub-3940256099942544/6978759866" : "ca-app-pub-3940256099942544/5354046379",
AdFormat.AppOpen => ios ? "ca-app-pub-3940256099942544/5575463023" : "ca-app-pub-3940256099942544/9257395921",
_ => null
};
}
}
}

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@@ -1,11 +0,0 @@
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@@ -1,11 +0,0 @@
namespace Darkmatter.Core.Enums.Services.Ads
{
public enum AdFormat
{
Banner,
Interstitial,
Rewarded,
RewardedInterstitial,
AppOpen
}
}

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@@ -1,11 +0,0 @@
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@@ -1,10 +0,0 @@
namespace Darkmatter.Core.Enums.Services.Ads
{
public enum AdLoadState
{
Idle,
Loading,
Loaded,
Failed
}
}

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@@ -1,11 +0,0 @@
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@@ -1,13 +0,0 @@
namespace Darkmatter.Core.Enums.Services.Ads
{
public enum BannerPosition
{
Top,
Bottom,
TopLeft,
TopRight,
BottomLeft,
BottomRight,
Center
}
}

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@@ -1,11 +0,0 @@
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@@ -1,13 +0,0 @@
namespace Darkmatter.Core.Enums.Services.Ads
{
public enum BannerSize
{
Banner,
LargeBanner,
MediumRectangle,
FullBanner,
Leaderboard,
SmartBanner,
AnchoredAdaptive
}
}

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@@ -1,11 +0,0 @@
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@@ -9,7 +9,6 @@ using Darkmatter.Core.Contracts.Features.GameplayFlow;
using Darkmatter.Core.Contracts.Features.Loading; using Darkmatter.Core.Contracts.Features.Loading;
using Darkmatter.Core.Contracts.Features.Progression; using Darkmatter.Core.Contracts.Features.Progression;
using Darkmatter.Core.Contracts.Features.ShapeBuilder; using Darkmatter.Core.Contracts.Features.ShapeBuilder;
using Darkmatter.Core.Contracts.Services.Gallery;
using Darkmatter.Core.Contracts.Services.Scenes; using Darkmatter.Core.Contracts.Services.Scenes;
using Darkmatter.Core.Data.Dynamic.Features.Progression; using Darkmatter.Core.Data.Dynamic.Features.Progression;
using Darkmatter.Core.Data.Signals.Features.Coloring; using Darkmatter.Core.Data.Signals.Features.Coloring;
@@ -92,9 +91,6 @@ namespace Darkmatter.Features.GameplayFlow.Systems
_colorAppliedSub = _bus.Subscribe<ColorAppliedSignal>(OnColorApplied); _colorAppliedSub = _bus.Subscribe<ColorAppliedSignal>(OnColorApplied);
_drawingSelectedSub = _bus.Subscribe<DrawingSelectedSignal>(OnDrawingSelected); _drawingSelectedSub = _bus.Subscribe<DrawingSelectedSignal>(OnDrawingSelected);
Application.quitting += OnAppQuitting;
Application.focusChanged += OnAppFocusChanged;
_loadingScreen.SetProgress(1f); _loadingScreen.SetProgress(1f);
if (_phase == DrawingPhase.Coloring) if (_phase == DrawingPhase.Coloring)
{ {
@@ -150,19 +146,8 @@ namespace Darkmatter.Features.GameplayFlow.Systems
await _scenes.UnloadSceneAsync(nameof(GameScene.Gameplay), progress: null, cancellationToken: default); await _scenes.UnloadSceneAsync(nameof(GameScene.Gameplay), progress: null, cancellationToken: default);
_bus.Publish(new DrawingSelectedSignal(nextId)); _bus.Publish(new DrawingSelectedSignal(nextId));
} }
public void OnApplicationPaused()
{
SaveCurrentAsync(CancellationToken.None).Forget();
}
private void OnAppQuitting() => OnApplicationPaused();
private void OnAppFocusChanged(bool focused)
{
if (!focused) OnApplicationPaused();
}
private void OnShapeAssembled(ShapeAssembledSignal signal) private void OnShapeAssembled(ShapeAssembledSignal signal)
{ {
if (signal.TemplateId != _templateId) return; if (signal.TemplateId != _templateId) return;
@@ -261,8 +246,6 @@ namespace Darkmatter.Features.GameplayFlow.Systems
public void Dispose() public void Dispose()
{ {
Application.quitting -= OnAppQuitting;
Application.focusChanged -= OnAppFocusChanged;
_assembledSub?.Dispose(); _assembledSub?.Dispose();
_colorAppliedSub?.Dispose(); _colorAppliedSub?.Dispose();

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@@ -17,7 +17,7 @@ GameObject:
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@@ -131,15 +131,15 @@ PrefabInstance:
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