Artt book tweaks
This commit is contained in:
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: f69d14fcc0bdd4b93aeb1717d030a9ca
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,4 @@
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namespace Darkmatter.Core.Data.Signals.Features.Capture
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{
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public record struct GallerySaveCompletedSignal(bool Success);
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 04fbdae933fab4011879c232a1041042
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@@ -0,0 +1,4 @@
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namespace Darkmatter.Core.Data.Signals.Features.Capture
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{
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public record struct GallerySaveStartedSignal;
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: cff479845a55e4dd0a6d66043c91f661
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@@ -1,6 +1,7 @@
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using System;
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using UnityEngine;
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using UnityEngine;
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namespace Darkmatter.Core
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namespace Darkmatter.Core
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{
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{
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public record struct OpenArtBookSignal;
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public record struct OpenArtBookSignal(Action OnClose);
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}
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}
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@@ -26,7 +26,7 @@ namespace Darkmatter.Features.Artbook
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private readonly List<ArtbookEntry> _entries = new();
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private readonly List<ArtbookEntry> _entries = new();
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private readonly List<Sprite> _ownedSprites = new();
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private readonly List<Sprite> _ownedSprites = new();
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private readonly List<Texture2D> _ownedTextures = new();
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private readonly List<Texture2D> _ownedTextures = new();
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private Action _onClose;
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private CancellationTokenSource _cts;
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private CancellationTokenSource _cts;
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private IDisposable _openSubscription;
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private IDisposable _openSubscription;
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private int _currentSpread;
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private int _currentSpread;
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@@ -60,10 +60,12 @@ namespace Darkmatter.Features.Artbook
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private void HandleOpenArtbookEvent(OpenArtBookSignal signal)
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private void HandleOpenArtbookEvent(OpenArtBookSignal signal)
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{
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{
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_onClose = null;
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_view.Show();
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_view.Show();
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_cts?.Cancel();
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_cts?.Cancel();
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_cts?.Dispose();
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_cts?.Dispose();
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_cts = new CancellationTokenSource();
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_cts = new CancellationTokenSource();
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_onClose = signal.OnClose;
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LoadAndShowAsync(_cts.Token).Forget();
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LoadAndShowAsync(_cts.Token).Forget();
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}
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}
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@@ -164,7 +166,7 @@ namespace Darkmatter.Features.Artbook
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private void HandleBackButtonClicked()
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private void HandleBackButtonClicked()
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{
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{
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_eventBus.Publish(new OpenColorBookSignal());
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_onClose?.Invoke();
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_view.Hide();
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_view.Hide();
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}
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}
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@@ -198,4 +200,4 @@ namespace Darkmatter.Features.Artbook
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ClearOwnedAssets();
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ClearOwnedAssets();
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}
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}
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}
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}
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}
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}
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@@ -4,6 +4,7 @@
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"references": [
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"references": [
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"GUID:6a0a834eb41764f12ba55c3fb04a40cb",
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"GUID:6a0a834eb41764f12ba55c3fb04a40cb",
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"GUID:c1c03c0e5b2f4412b9f2be1c20d6a9b1",
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"GUID:c1c03c0e5b2f4412b9f2be1c20d6a9b1",
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"GUID:b4c9f7fbf1e144933a1797dc208ece5f",
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"GUID:b0214a6008ed146ff8f122a6a9c2f6cc",
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"GUID:b0214a6008ed146ff8f122a6a9c2f6cc",
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"GUID:f51ebe6a0ceec4240a699833d6309b23"
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"GUID:f51ebe6a0ceec4240a699833d6309b23"
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],
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],
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@@ -11,6 +11,7 @@ namespace Darkmatter.Features.Capture
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{
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{
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[SerializeField, Range(0.1f, 2f)] private float captureScale = 1f;
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[SerializeField, Range(0.1f, 2f)] private float captureScale = 1f;
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[SerializeField] private CaptureButtonView captureButtonView;
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[SerializeField] private CaptureButtonView captureButtonView;
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[SerializeField] private GallerySaveView gallerySaveView;
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public void Register(IContainerBuilder builder)
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public void Register(IContainerBuilder builder)
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{
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{
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@@ -19,6 +20,9 @@ namespace Darkmatter.Features.Capture
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if (captureButtonView != null)
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if (captureButtonView != null)
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builder.RegisterEntryPoint<CaptureButtonPresenter>().WithParameter(captureButtonView);
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builder.RegisterEntryPoint<CaptureButtonPresenter>().WithParameter(captureButtonView);
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if (gallerySaveView != null)
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builder.RegisterEntryPoint<GallerySavePresenter>().WithParameter(gallerySaveView);
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}
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}
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}
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}
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}
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}
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@@ -5,6 +5,8 @@ using Darkmatter.Core.Contracts.Features.Capture;
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using Darkmatter.Core.Contracts.Features.GameplayFlow;
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using Darkmatter.Core.Contracts.Features.GameplayFlow;
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using Darkmatter.Core.Contracts.Services.Capture;
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using Darkmatter.Core.Contracts.Services.Capture;
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using Darkmatter.Core.Contracts.Services.Gallery;
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using Darkmatter.Core.Contracts.Services.Gallery;
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using Darkmatter.Core.Data.Signals.Features.Capture;
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using Darkmatter.Libs.Observer;
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using UnityEngine;
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using UnityEngine;
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namespace Darkmatter.Features.Capture
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namespace Darkmatter.Features.Capture
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@@ -14,17 +16,20 @@ namespace Darkmatter.Features.Capture
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private readonly ICaptureService _captureService;
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private readonly ICaptureService _captureService;
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private readonly IGalleryService _galleryService;
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private readonly IGalleryService _galleryService;
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private readonly IGameplaySceneRefs _refs;
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private readonly IGameplaySceneRefs _refs;
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private readonly IEventBus _bus;
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private readonly CaptureConfig _config;
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private readonly CaptureConfig _config;
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public CaptureSystem(
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public CaptureSystem(
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ICaptureService captureService,
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ICaptureService captureService,
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IGalleryService galleryService,
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IGalleryService galleryService,
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IGameplaySceneRefs refs,
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IGameplaySceneRefs refs,
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IEventBus bus,
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CaptureConfig config)
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CaptureConfig config)
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{
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{
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_captureService = captureService;
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_captureService = captureService;
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_galleryService = galleryService;
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_galleryService = galleryService;
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_refs = refs;
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_refs = refs;
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_bus = bus;
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_config = config;
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_config = config;
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}
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}
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@@ -34,15 +39,21 @@ namespace Darkmatter.Features.Capture
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if (!saveToGallery || png == null || png.Length == 0) return png;
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if (!saveToGallery || png == null || png.Length == 0) return png;
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var tex = new Texture2D(2, 2, TextureFormat.RGBA32, mipChain: false);
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var tex = new Texture2D(2, 2, TextureFormat.RGBA32, mipChain: false);
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var success = false;
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try
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try
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{
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{
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if (tex.LoadImage(png))
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if (tex.LoadImage(png))
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{
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_bus.Publish(new GallerySaveStartedSignal());
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await _galleryService.SaveImageAsync(tex,
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await _galleryService.SaveImageAsync(tex,
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$"colorbook_{DateTime.UtcNow:yyyyMMdd_HHmmss}.png", ct);
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$"colorbook_{DateTime.UtcNow:yyyyMMdd_HHmmss}.png", ct);
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success = true;
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}
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}
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}
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finally
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finally
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{
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{
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UnityEngine.Object.Destroy(tex);
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UnityEngine.Object.Destroy(tex);
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_bus.Publish(new GallerySaveCompletedSignal(success));
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}
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}
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return png;
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return png;
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}
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}
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@@ -0,0 +1,71 @@
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using System;
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using System.Threading;
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using Cysharp.Threading.Tasks;
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using Darkmatter.Core.Data.Signals.Features.Capture;
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using Darkmatter.Libs.Observer;
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using VContainer.Unity;
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namespace Darkmatter.Features.Capture.UI
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{
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public class GallerySavePresenter : IStartable, IDisposable
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{
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private readonly GallerySaveView _view;
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private readonly IEventBus _bus;
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private IDisposable _startedSub;
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private IDisposable _completedSub;
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private CancellationTokenSource _popupCts;
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public GallerySavePresenter(GallerySaveView view, IEventBus bus)
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{
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_view = view;
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_bus = bus;
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}
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public void Start()
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{
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_startedSub = _bus.Subscribe<GallerySaveStartedSignal>(OnStarted);
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_completedSub = _bus.Subscribe<GallerySaveCompletedSignal>(OnCompleted);
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}
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private void OnStarted(GallerySaveStartedSignal _)
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{
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CancelPopup();
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_view.ShowSaving();
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}
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private void OnCompleted(GallerySaveCompletedSignal signal)
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{
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_view.HideSaving();
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if (!signal.Success) return;
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CancelPopup();
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_popupCts = new CancellationTokenSource();
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ShowPopupAsync(_popupCts.Token).Forget();
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}
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private async UniTaskVoid ShowPopupAsync(CancellationToken ct)
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{
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_view.ShowSuccess();
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try
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{
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await UniTask.Delay(TimeSpan.FromSeconds(_view.PopupAutoHideSeconds), cancellationToken: ct);
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}
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catch (OperationCanceledException) { return; }
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_view.HideSuccess();
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}
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private void CancelPopup()
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{
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_popupCts?.Cancel();
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_popupCts?.Dispose();
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_popupCts = null;
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}
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public void Dispose()
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{
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_startedSub?.Dispose();
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_completedSub?.Dispose();
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CancelPopup();
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}
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 71d8cccc7b3a3436ba83ca3683fbea9f
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@@ -0,0 +1,40 @@
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using UnityEngine;
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namespace Darkmatter.Features.Capture.UI
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{
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public class GallerySaveView : MonoBehaviour
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{
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[SerializeField] private GameObject savingIndicator;
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[SerializeField] private GameObject successPopup;
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[SerializeField, Min(0f)] private float popupAutoHideSeconds = 1.5f;
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public float PopupAutoHideSeconds => popupAutoHideSeconds;
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private void Awake()
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{
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if (savingIndicator != null) savingIndicator.SetActive(false);
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if (successPopup != null) successPopup.SetActive(false);
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|
}
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|
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public void ShowSaving()
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{
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if (savingIndicator != null) savingIndicator.SetActive(true);
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if (successPopup != null) successPopup.SetActive(false);
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}
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|
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public void HideSaving()
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{
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if (savingIndicator != null) savingIndicator.SetActive(false);
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}
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public void ShowSuccess()
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{
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if (successPopup != null) successPopup.SetActive(true);
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|
}
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|
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public void HideSuccess()
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|
{
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if (successPopup != null) successPopup.SetActive(false);
|
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|
}
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|
}
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|
}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: bbcc5a579d90f4763a781379f5213d6e
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@@ -70,7 +70,7 @@ namespace Darkmatter.Features.DrawingCatalog
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|
|
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private void OnArtBookBtnClicked()
|
private void OnArtBookBtnClicked()
|
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{
|
{
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_eventBus.Publish(new OpenArtBookSignal());
|
_eventBus.Publish(new OpenArtBookSignal(()=> _view.Show()));
|
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_view.Hide();
|
_view.Hide();
|
||||||
}
|
}
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|
|
||||||
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3146
Assets/Darkmatter/Content/Colorbook UI/Prefabs/UI/ArtBookView.prefab
Normal file
3146
Assets/Darkmatter/Content/Colorbook UI/Prefabs/UI/ArtBookView.prefab
Normal file
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Load Diff
@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 4dd2a1cb2754a410f9f807f563a55e7c
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load Diff
@@ -657,6 +657,51 @@ MonoBehaviour:
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m_Name:
|
m_Name:
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||||||
m_EditorClassIdentifier: Features.GameplayFlow::Darkmatter.Features.GameplayFlow.UI.NextButtonView
|
m_EditorClassIdentifier: Features.GameplayFlow::Darkmatter.Features.GameplayFlow.UI.NextButtonView
|
||||||
nextButton: {fileID: 259035379}
|
nextButton: {fileID: 259035379}
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||||||
|
--- !u!1 &339691221
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|
GameObject:
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|
m_ObjectHideFlags: 0
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|
m_CorrespondingSourceObject: {fileID: 0}
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|
m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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|
serializedVersion: 6
|
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|
m_Component:
|
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|
- component: {fileID: 339691222}
|
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|
- component: {fileID: 339691223}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: ArtbookFeatureServiceModule
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
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|
m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &339691222
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 339691221}
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|
serializedVersion: 2
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||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: -40.146973, y: -385.9893, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 1965442263}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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|
--- !u!114 &339691223
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|
MonoBehaviour:
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||||||
|
m_ObjectHideFlags: 0
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||||||
|
m_CorrespondingSourceObject: {fileID: 0}
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||||||
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 339691221}
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m_Enabled: 1
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m_EditorHideFlags: 0
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||||||
|
m_Script: {fileID: 11500000, guid: e42bea53c6fa23c45a7c85e9b025bed7, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier: Features.Artbook::Darkmatter.Features.Artbook.ArtBookFeatureModule
|
||||||
|
artbookView: {fileID: 2022514149}
|
||||||
--- !u!1 &357588033
|
--- !u!1 &357588033
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -2045,6 +2090,7 @@ MonoBehaviour:
|
|||||||
- {fileID: 1991184380}
|
- {fileID: 1991184380}
|
||||||
- {fileID: 1867428030}
|
- {fileID: 1867428030}
|
||||||
- {fileID: 26318080}
|
- {fileID: 26318080}
|
||||||
|
- {fileID: 339691223}
|
||||||
--- !u!1 &1281354567
|
--- !u!1 &1281354567
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -2610,6 +2656,7 @@ Transform:
|
|||||||
- {fileID: 1991184379}
|
- {fileID: 1991184379}
|
||||||
- {fileID: 1867428029}
|
- {fileID: 1867428029}
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Reference in New Issue
Block a user