Basic Setup For Shape Builder

This commit is contained in:
Savya Bikram Shah
2026-05-28 12:13:26 +05:45
parent 9f9d51c22c
commit 3c2e486529
28 changed files with 961 additions and 265 deletions

View File

@@ -324,8 +324,54 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1551649428}
- {fileID: 1991184379}
m_Father: {fileID: 1224714932}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1991184378
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1991184379}
- component: {fileID: 1991184380}
m_Layer: 0
m_Name: ShapeBuilderFeatureModule
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1991184379
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1991184378}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1965442263}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1991184380
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1991184378}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d6323fd2530234772b15e4b2d169df47, type: 3}
m_Name:
m_EditorClassIdentifier: Features.ShapeBuilder::Darkmatter.Features.ShapeBuilder.Installers.ShapeBuilderFeatureModule
config: {fileID: 0}
--- !u!1 &2069155637
GameObject:
m_ObjectHideFlags: 0