// <auto-generated>
// Generated by PlayerPrefs Editor — do not edit by hand.
// Re-generate via Tools > Darkmatter > PlayerPrefs Editor > Settings.
// </auto-generated>

namespace Darkmatter.Libs.PlayerPrefs
{
    public static class PlayerPrefsKeys
    {
        /// <summary>Stores User's Progression Data (String)</summary>
        public const string Progression = "Progression";
    }
}
